Think about this with me for a while, would you?
How much of what we really enjoyed from these packs only really happened because mojang stayed on 1.2.5 for so long?
I'm stating to think that mojang's halt in development was a real boon.
All the mods had a chance to not only catch up, but to rub shoulders a while. It started the concept of mod packs. Look at today, 1.7 just had it's first snapshot. Mod dev's are still scrambling to keep up, there's not so much time to innovate or expand. The break gave everybody time.
I don't think the concept of modpacks would have grown the way it has without that time. I do not think we'd have a concept of the pyramid and the insanity that is the beast that we all feed. I miss wrenched, but we might not have even have had wrenched.
Just something to think about, if you would.
Opine?
How much of what we really enjoyed from these packs only really happened because mojang stayed on 1.2.5 for so long?
I'm stating to think that mojang's halt in development was a real boon.
All the mods had a chance to not only catch up, but to rub shoulders a while. It started the concept of mod packs. Look at today, 1.7 just had it's first snapshot. Mod dev's are still scrambling to keep up, there's not so much time to innovate or expand. The break gave everybody time.
I don't think the concept of modpacks would have grown the way it has without that time. I do not think we'd have a concept of the pyramid and the insanity that is the beast that we all feed. I miss wrenched, but we might not have even have had wrenched.
Just something to think about, if you would.
Opine?