Closed 1.0.2: Fastcraft / Holograms Missing Bug [Server Sided]

Zendrex

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Jul 29, 2019
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Version:
1.0.2

What is the bug:
I understand this is more of a server issue, however this is going to affect the majority of the servers and networks from functioning correctly and displaying information to the users properly. Now this issue can simply be fixed by lowering the version of fastcraft from 1.22 to 1.21 as (to my assumption) 1.22 modify's the rendering engine of nameplates on mobs in a different manner then how it was done in 1.21.

Now yes, I know the FTB team doesnt support Cauldron/Thermos however the majority of servers and communities run plugins on servers which is what keeps the community thriving.

Mod & Version:
Fastcraft 1.22

Paste.feed-the-beast.com log:


Can it be repeated:
Simply loading up the modpack and loading into any server that has holograms, either via HolographicDisplays or any other method.

Known Fix:
Downgrade Fastcraft from 1.22 to 1.21

Server communities use holograms because they make servers look better then sighs or anything else like that. Especially for a modpack about being in the open, holograms are great for showing things like island leaderboards, money, shops and more.
 

Watchful11

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Fastcraft's license does not permit us to distribute old versions of the mod.
 

Watchful11

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Infinity Evolved has not been updated since 1.22 was released.
 

Zendrex

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Jul 29, 2019
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@slowpoke @SnowShock35 @tfox83 @Watchful11

I worked with Player, the developer of FastCraft and we have fixed the issue causing this bug as well as others. He has since released FC 1.23 which not only resolves holograms, but also a major bug causing a fatal crash when disabling "enableCullingTweaks", which is what handles making entities invisible if they shouldn't be seen by the game as it is. (invisibility pots, etc). He has also added a setting which is what modifies how holograms are displayed to allow entities that are named, to stay visible like they would in normal minecraft, while not rendering entities that don't.

It would be appreciated if you were to add FC 1.23 in the next SkyBlock update to add these changes. Since you guys were unable to revert back due to terms of service on FC, I went to the developer to get this ACTUAL BUG (not intended) fixed for not only my own servers/network but for everyone else's! If you are curious about what the issue was, with holograms or "banners" as some people call them, the entities hitbox were expanded in to a reach that FC couldn't understand.

Code:
[14:39] <Player> hmm your horse has an invalid aabb..
[14:40] <Player> box[1020.591667175293, 82.046875, -1114.408332824707 -> 972.408332824707, 26.980205535888672, -1162.591667175293]
[14:42] <Zendrex> Yes, their hitbox gets moved
[14:43] <Zendrex> For whatever reason.
[14:43] <Player> it's not moved, it's incorrect
[14:43] <Player> it's min -> max
[14:43] <Player> with max being strictly >= min
[14:45] <Zendrex> Interesting.
[14:45] <Player> culling needs a correct aabb ofc
[15:24] <Zendrex> you fix the culling bug?
[15:25] <Player> yes both issues are from the broken aabbs..

- Zendrex
 

Watchful11

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We'll get it in once Player marks it as the recommended build. We're looking at an update tomorrow or Wednesday, so if it's not recommended by then it will have to wait till 1.1.0 sometime next week.
 
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Zendrex

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Jul 29, 2019
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We'll get it in once Player marks it as the recommended build. We're looking at an update tomorrow or Wednesday, so if it's not recommended by then it will have to wait till 1.1.0 sometime next week.
He has pushed 1.23 to recommended build. Looking forward to the update!

PS. One suggestion I have: resizeUnicodeText = true <--- Looks nice with chat.