Version:
1.0.2
What is the bug:
I'm going to try to explain, but is simpler if you look to the image i'm going to upload below, and take points from there for what i'm going to say:
I have this made up, but only after it allready crashed after the red alloy wire received signal from the AE's ME Level emiter. I could made this after, but i can replicate the crash if i turn the signal off and on again.
Now, i don't know what the problem is, but i'll include the log file.
If anyone know's how to fix this, or a workaround, would be awesome.
Tks.
Mod & Version:
ProjectRed and Applied Energetics 2 (the versions are wich ones are on the recommended 1.0.2 version of the modpack)
Paste.feed-the-beast.com log:
http://pastebin.com/NPgY698e
Can it be repeated:
Yes, i just simply can turn off and on again the signal from AE's ME level Emiter.
Known Fix:
1.0.2
What is the bug:
I'm going to try to explain, but is simpler if you look to the image i'm going to upload below, and take points from there for what i'm going to say:
I have this made up, but only after it allready crashed after the red alloy wire received signal from the AE's ME Level emiter. I could made this after, but i can replicate the crash if i turn the signal off and on again.
Now, i don't know what the problem is, but i'll include the log file.
If anyone know's how to fix this, or a workaround, would be awesome.
Tks.
Mod & Version:
ProjectRed and Applied Energetics 2 (the versions are wich ones are on the recommended 1.0.2 version of the modpack)
Paste.feed-the-beast.com log:
http://pastebin.com/NPgY698e
Can it be repeated:
Yes, i just simply can turn off and on again the signal from AE's ME level Emiter.
Known Fix: