1.0.2: Adding mods doesn't work

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crisperstorm

New Member
Jul 29, 2019
7
0
0
Version:
1.0.2

What is the bug:
I play on the new Direwolf pack in singleplayer and occasionally add mods in to experiment with them. A couple mods I have been trying to add in are Extra Cells and Thaumic Energistics, though both of these lead to the game crashing before it reaches the menu. Not sure what is causing it but if someone could point out the problem and maybe how to fix it, it would be greatly appreciated! Crash logs attached!

Mod & Version:


Paste.feed-the-beast.com log:
http://paste.feed-the-beast.com/view/12ff846e

Can it be repeated:
Just add Thaumic Energistics or Extra Cells to the pack

Known Fix:
 

Yaeger

New Member
Jul 29, 2019
121
0
0
Mods generally have dependencies to other mods, in some cases specific versions. Getting the right versions of the right mods together ain't easy. The errors you are getting seem to be due to one (or more) of those dependencies being broken. To solve that, you will need to dig deep into the mods themselves, and figure out which specific versions of which mod you actually need.
 

CoolSquid

New Member
Jul 29, 2019
840
-1,536
0
Thaumic Energistics is unable to find some information inside Applied Energistics. This happens because your version of Thaumic Energistics is using an outdated version of AE API.