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  1. K

    Open 2.5.2: Beheading Issues?

    Which makes it even more bizarre because I know Wyld did this same method with Soaryn in FTB Infinity Evolved together (before it was made into a Skyblock variant as well). I don't see why he would've changed the config personally.
  2. K

    Open 2.5.2: Beheading Issues?

    The Extra Utilities config I put above will allow beheading to work as intended only when a player kills the mob. Fake players still do not work. And I get that this is one of those "because one pack does it one way that it isn't done this way here", but FTB usually has a pretty set standard on...
  3. K

    Open 2.5.2: Beheading Issues?

    Unfortunately, that is not true at all. I tried diamond spikes as well. They did not drop wither skulls even then. They were as you said: Looting III, reaper V, etc. My issue here is that beheading wither skeletons in this manner of using a scythe was a thing in Infinity Evolved Skyblock. I...
  4. K

    Open 2.5.2: Beheading Issues?

    The scythe "works" manually. As in yes I get skulls, but not at the expected rate. I get them at the looting III rate of a drop from the luck modifier. We actually did some poking around, and the EnderIO config that can allow skeletons and wither skeletons to be separate entities is set to...
  5. K

    Open 2.5.2: Beheading Issues?

    Version: 2.5.2 What is the bug: It appears that there may be a problem with beheading. I've set up a draconic stabilized spawner for wither skeletons, and have a scythe below to behead them. This is the scythe in question: http://i.imgur.com/GPVoqY3.png As you can see, it is unbreakable, has...
  6. K

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 Mod & Version: 1.6.4 1.0.12 Pastebin: http://pastebin.com/Zh3nHSsD Bug: World no longer shows up as a save. All in all, I'd load the world, it would crash. I would reload, it would crash. This happened repeatedly until all of a sudden the save was not recognized. Only the...