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    [1.10.2] Age of Engineering

    That is the price you pay for setting a world border I'm afraid, on the server I play on we had a similar issue with no jungle biomes so our admins added custom recipes for everything needed that couldn't otherwise be obtained.
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    [1.10.2] Age of Engineering

    Last I checked there wasnt any minetweaker support for the diesel generator itself so I don't think it would be possible to make it accept additional fluids as fuel, it accepts the BC fuel because that was specifically added by the IE dev on his end.. that said the fermenter, squeezer and...
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    [1.10.2] Age of Engineering

    Fair point: advanced_solar_panels.cfg Change from I:QuantumSPTier=4 to I:QuantumSPTier=5. And yes, changing it would cause machines that don't support more than 2048 to blow up if they don't have appropriately transformer blocks in front of it or sufficient transformer upgrades inserted, but...
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    [1.10.2] Age of Engineering

    Okaaaayyy.. Just noticed that this error is in the list at the bottom of the original post of bugs you already know about, but I notice you have listed it as "[MINOR][WON'T FIX]"... so I would like to ask for clarification as to why if you know that the bug exists, and it is a simple matter of...
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    [1.10.2] Age of Engineering

    Idk if this something intentional, I certainly hope not, but I think there is an error in the config for IC2 Advanced Solars, the Quantum Solar Panel is supposed to produce 2048eu/t at night and 4096eu/t during the day (which it does) but it is also supposed to output any stored power from its...
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    [1.10.2] Age of Engineering

    I've been playing modded minecraft since around MC1.3 lol, I've tried both of them at various times, I remember using the forestry ones a lot back in FTB ultimate, but in terms of overall functionality and customizability they're like comparing an old hatchback or a pickup truck to a Formula 1...
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    [1.10.2] Age of Engineering

    Is there any reason that iron chests and iron backpacks aren't in the pack? obviously you're welcome to en-harden or progression-gate their recipes if you feel the need, but seriously iron backpacks is easily one of my favourite mods in 1.10 so even if everything was made harder to make it would...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    #magicbees botania fix mods.botania.Apothecary.removeRecipe("beegonia"); mods.botania.Apothecary.addRecipe("beegonia", [<ore:petalYellow>, <ore:petalYellow>, <ore:petalYellow>, <ore:petalWhite>, <ore:petalWhite>, <MagicBees:miscResources:8>]); mods.botania.Apothecary.removeRecipe("hiveacynth")...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Once the servo is installed (when the section of the pipe has the arrow mark on it), right click that part with an EMPTY hand to open the menu where you can set it to not require a redstone signal to extract, otherwise it needs a redstone signal to work.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Make sure you have cheats enabled and go into creative mode then do /tp -1600 100 1600 and that should take you to roughly the right coordinates of the island, not on my computer or I would be more specific..
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    A nice shot of the spawn I built for the mineyourmind server (you start on top of the queen in an invisible cage and then click the sign on the crown to create your island): ip: beehappy.mym.li if you'd like to join us!
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    Open 2.1.0: IC2 pulling upgrades and barrels/caches causing the caches/barrels to not accept any items

    Response from IC2 claims this was fixed in a version released a few weeks ago (no mention of which specifically and no recent changelogs to check). @Watchful11 I believe you mentioned in that iridium thread that the next update is scheduled for Dec 1st, would be muchly appreciated if you could...
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    Open 2.1.0: Iridium Ore (non-IC2) can't make IC2 iridium, only Adv. solar panels variety

    What does uranium have to do with any of this, this is about removing iridium from platinum veins, and also why suggest making it give limestone as an output when the whole point of the excavator is that it only produces ores, not worthless materials like different types of stone.. If you want...
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    Open 2.1.0: Iridium Ore (non-IC2) can't make IC2 iridium, only Adv. solar panels variety

    The iridium ore blocks that I got were legitimately obtained through the Immersive Engineering Excavator multiblock from a rare platinum vein.. after finding the vein (and with no way of knowing up front that it was going to produce an unusable type of iridium as the engineers manual doesn't...
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    Closed 1.8.2: IE Coal Coke does not work in RC blast furnace 2.0.2

    Make a unifier from MFR and put a single piece of RC coal coke in the centre grid, then any IE coal coke you put through it will be converted into RC coal coke ;)
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    MPS Support Thread

    No it isn't, but I thought Atomic Science and IC2 both use the same radiation system, and considering the config for MPS in the Monster pack has the entry B:"Radiation Shielding"=true even though the Monster pack doesn't have Atomic Science, it's not an unreasonable assumption that the module...
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    MPS Support Thread

    Hey, I'm using FTB Monster pack (v1.0.9) which contains ModularPowersuits-1.6.2-0.9.0-84, and the Radiation Protection module isn't showing up in the Tinker Table for any piece of armor even though it says its enabled in config file...