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  1. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    They work fine with me. Have you tried any item that gives you regeneration? Maybe then it will work.
  2. K

    [1.7.10] ImpactFlux Modpack - Version 1.0.0 [HQM, 400+ Quests, Hardcore]

    When I saw the 'buildcraft' folder in the config folder, I got excited! This because I am working on my base and the filler (or the 1.7 equivalent) would really help me right now. I noticed however that BC itself isn't in the modpack. So I wondered what that folder is doing there? Also, before I...
  3. K

    Factory Tutorial Ideas

    Well, if you really are into bees, you could really make a good power system. Compared to biofuel, it doesn't need very much space. Use 36 HP steam boilers. I have 6 boilers standing in my base, and I get 600 MJ/t. What I do is send all the steam to liquid tesseracts, and then werever I need...
  4. K

    Factory Tutorial Ideas

    I just found out that you can't spawn in a quest ram using an egg. I wanted to test it in my creative world, but well, I need to go the Twilight then.
  5. K

    Factory Tutorial Ideas

    Well, that would take away the fun, wouldn't it? :) EDIT: One thing though, an auto-spawner needs mob essence to spawn. I forgot about that. So you would always need some form of mob farm.
  6. K

    Factory Tutorial Ideas

    Well, I know you can autospawn them with the MFR auto-spawner, because I saw it on Jack's channel (chippedgaming, if you don't know him). About the wool, you are totally right. Heck, after playing Feed the beast for a while I totally forgot about the vanilla way :P I'll try in a test world if...
  7. K

    Factory Tutorial Ideas

    Well, I have this idea of a completely automated quest ram farm. Where you have an auto spawner, hooked up to some form of power. Then the rams spawn on some conveyor belts and every ram gets a block of wool of each colour from a deployer, and then after the last deployer there would be a golem...