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    [16x] Isabella II: FTB Edition

    I'm slowly updating all of the material colors, haven't dropboxed the material sheet yes because it's been changing as I've changed the textures of course - how nice would it be if their weren't multiples of the same item
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    [16x] Isabella II: FTB Edition

    Yea I agree, what I mean is I like the shape of the texture or the whatnot. I threw up some sample textures, the top row is the vanilla textures re-schemed, the middle row is the other type of plates, the bottom row is the texture I made and was going to use, how do you all feel about these -...
  3. O

    [16x] Isabella II: FTB Edition

    Wow I'm super late, but- Yea, like silver ingots or the whatnot, idk that I feel like is more of a situational thing that the person texturing it will just have to decide. At the very least they could look through the materials list I'm doing and find a material with similar properties or...
  4. O

    [16x] Isabella II: FTB Edition

    I like that very much, have a desaturated items sprite sheet, and then have a sheet for each type of item but colored or something, I'm working on the materials lists right now to fix up the colors and I'm regretting everything - gregtech I'm looking at you
  5. O

    [16x] Isabella II: FTB Edition

    Cool, cool, you're actually what made me finaly do this because I looked at all of those gregtech materials you did which look really good, but like wow that must have been a pain to have to texture all of those dusts and plates and look through textures and whatever else
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    [16x] Isabella II: FTB Edition

    I have a question for everyone who submits textures to this texturepack, a problem I have seen in most projects like this is the ridiculous amount of materials such as metal, ingots, dusts, and trying to find a distinct color for all of them while sticking with the pack's theme. As well as there...
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    [16x] Isabella II: FTB Edition

    Added the rest of the missing thaumicbees textures with exception to void capsules, which I like the look of.
  8. O

    [16x] Isabella II: FTB Edition

    From the XyCraft zip, I think it should be Soaryn>xycraft>world>sprites>connectedtextures_glass_viewer
  9. O

    [16x] Isabella II: FTB Edition

    Now the shot files. Changes: blaze/buster/concussive/ender/exorcism/neutral/sand/seeker/stormShot xr/art
  10. O

    [16x] Isabella II: FTB Edition

    Quick XReliquary texture dump, since the textures are pretty interesting. First the main texture sheets. Changes: xritems, xrblocks xr/art
  11. O

    [16x] Isabella II: FTB Edition

    I assumed, I wonder how that's going, hopefully well; that would make things so much easier.
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    [16x] Isabella II: FTB Edition

    You can help, it's not that difficult, I think Isabella is a special case considering the color scheme it has which is a little hard to stick to with some mods -in my opinion anyways- making it pretty daunting I imagine to start texturing if you never have. Though help would be nice, I'm kind of...
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    [16x] Isabella II: FTB Edition

    Sorry for answering so late, you can drag the image straight from the post into the folder/desktop/zip/etc., but it wont be named correctly, so you'd have to rename it. It's probably easier to either click the link to open a new window and save it from there, or click the thumbnail to open the...
  14. O

    [16x] Isabella II: FTB Edition

    Textures for the Alveary blocks added by ExtraBees; currently working on Tinkers' Construct textures. Changes: AlvearyFrame, AlvearyMutator, AlvearyLighting, AlvearyRainshield gfx/extrabees
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    [16x] Isabella II: FTB Edition

    Another Thaumcraft dump, I feel like these rapid .png dumps are going to break something... anyways: hand mirror gui, frost shard, bore texture, and bore gui texture color schemed; crystal capacitor texture added. *edit: Slight edit to gui_arcanebore. Changes: guihandmirror, frostshard, Bore...
  16. O

    [16x] Isabella II: FTB Edition

    A massive, and slightly excessive, Thaumcraft golem color scheme correction/texture dump. thaumcraft/resources Touch-ups: golem_tallow, guigolemtallow, guigolemclay, guigolemclay2, guigolemstone, guigolemstone2 New: golem_iron, guigolemiron, golem_decoration, golem_damage
  17. O

    [16x] Isabella II: FTB Edition

    I've added: Green cloth cover in gui_arcaneworkbench.png, bats and wand meter hud textures in particles.png, and lore fragment research background icons in research.png. All of which go into: thaumcraft/resources