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    [1.10.2] Age of Engineering

    Netherwart. So you're half right...
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    [1.10.2] Age of Engineering

    I don't have access to my main computer at the moment to check for myself: Does anything stops you from starting to build IC2 reactors before the Nuclear Age? I somehow got it in my head that I could start working on them in Age 5: Deep Resonance generators require plutonium to make though their...
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    [1.10.2] Age of Engineering

    Both the Chisel and Chisels and Bits tools can be enchanted with Unbreaking (and in MC version where applicable, Mending). Helps a lot. Cheap once you can make/get Dark Steel for an EIO Enchanter. Repairable on the anvil too.
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    [1.10.2] Age of Engineering

    Some questions: - Has anyone here played with IC2 Water Turbines and know anything about increasing their efficiency? My base is near a river though I had to dig out a trench for it to be deep enough to fit the rotor. I'm only getting and 55 kenetic units (about 15 eu/t) with the top tier rotor...
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    MineTweaker/ModTweaker - A help and suggestions thread.

    Not asking as a pack maker, but does MineTweaker have controls for mob spawns or is there a spawn control mod out for 1.9/1.10? I'm running a 1.9 world mostly in peaceful for the moment so I can tinker with new things uninteruput ted but I'd like to be able to have "peaceful lite" that disables...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Water will wash the daisy away if not contained (or unless you use a floating flower) and loose water makes a mess anyway so you want to dig down one block, plant the daisy in the hole, dig a hole in each corner around it, put your water in the holes. (So yes, on the same level as the daisy.)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I did actually get it down before reading replies; I browsed elsewhere for ideas and figured out the regen flower + tainted blood Resistance pendant + Talisman of Nourishment + figuring out that the bat infusion could be used to jump and flutter *over* the danger areas. I'm still going to have...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    New subject: I'm having trouble with the Gaia Guardian because I'm on an older laptop that struggles to run the game (and yes I have Fastcraft and I'm fighting well away from my base). I've had the difficulty on Easy since the Wither., I've got full enchanted Elementum and a Starcaller, I've got...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yes it is and yes it made mana powder. I am growing it (10/10/10 everything) but ran into a shortage I wanted to resolve quickly.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I can't use the conjuration catalyst to duplicate redstone (only shows the option to make mana powder). Bug or feature?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I think I was watching Automagy tutorials from this guy so it might have been where I saw it. I might add it but I already scanned my Runic Matrix so I might have to cheat to unlock it. Or not. That's definitely it, thanks.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Another Thaumcraft question. I swear I remember seeing an item in the Thauminomicon that was described as being like a Divination Sigil for the Infusion Altar, giving you a reading of its stability. Can't find it again. Pretty sure it was an add-on item. Anyone have any idea what I'm talking about?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Bucket/bottle fill source is still fine. Where is it in the Thaumanomicon?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I thougt the Everfull Urn was in Thaumic Tinkerer? (It was part of Thaumcraft 2 but Azanor never added it in 3+) If it is available, I want it so very much as I've got so many water-requiring kettles, cauldrons, etc that are in places not condusive to running pipes.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    For getting a Kobold to mine for you, can you put them in a wooden room, spawn mineable blocks in (i.e. stripes pipe or the botania flower that places blocks) and get koboldite that way? I've had one tethered to a post going for the better part of an RL day and I've got 8 dust (need 81 for an...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The last update was January according to the launcher.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Has it been said anywhere that there will/won't be more pack updates? So if we want to grab updated mods we should/shouldn't wait? (Just noticed the post above me asking about the same thing: the most I know is that mod authors in general are looking forward to 1.8/1.9 now so while people will...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    "Uproot" makes it sound like it takes the whole plant such that you'd need to replant it. Could you clarify?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The mods that have early game lava power generation aren't in this pack. Mekanisim has been mentioned but as far as I can tell, it is much later game than either you or I are at. If you go the biomass/biofuel route as you mentioned, you do need lava as a secondary input for the engines unless...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Botania added a timer item, the Hovering Hourglass, which can be configured in 1 second, 10 second or 1 minute intervals depending on what kind of sand you use. Putting one set to five minutes on top of a vanilla Deployer ought to let it dispense lava on time easily; the hard part will be doing...