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  1. J

    [0.5.1] Technomancy Discussion-Ore processing like a boss

    Thanks I'll try it out tomorrow and edit this with results as soon as I have some !!!
  2. J

    [0.5.1] Technomancy Discussion-Ore processing like a boss

    Hello I got this crash when updating from .0.3.2 to .0.4.2a, any help would be appreciated if you know what I should do. http://pastebin.com/40riZTcr
  3. J

    Never seen this crash before, ever!

    Thanks i was guessing this but isnt microblocks shipped with forge? or heavily intergrated into forge? not quite sure what i would be looking for. thank you for the response though!
  4. J

    Never seen this crash before, ever!

    Im not incompetent of course i dont have dupes and I tweaked the configs so there are no id conflicts, I was just saying that to give a general idea of the modpack, obviously i removed minetweaker. i only posted it like that because i didnt want to type out a list of 225 mods
  5. J

    Never seen this crash before, ever!

    Ok to respond to everybody here. Ive been doing this since 1.2.5, I had a flawless copy running on my system, I thought I clearly stated that it was running properly with the 224 mods before updating a few mods: I updated: forbidden magic from 0.333 to 0.34 technomancy from ? to .42a and then I...
  6. J

    Never seen this crash before, ever!

    Ok so let me tell you what my minecraft is first off the bat 1. Magic farm 2.1.8 2. add most of the mods from blood and bones 3. added all of the mods from magic world 2 4. added other random stuff This crash happened when I updated some Thaumcraft Add-Ons, but the crash log doesnt reference...
  7. J

    Horizons... and it's mass derpiness

    oh... but? the same file didnt force a void in 1.0.7 you know what i bet you it was a config file i skipped You know what thank you so much i feel like a colossal retard XD probably shoulda checked that first XD
  8. J

    Horizons... and it's mass derpiness

    hopefully that helps you
  9. J

    Horizons... and it's mass derpiness

    I fixed it with the help of Padfoote, accidently had skyblock options on for Ex Nihilo
  10. J

    [Beta] Metallurgy Bees for Metallurgy/Forestry 1.6.4

    ok so it's been 15 days? has there been any update or progress on my crash? EDIT: out of desperation I tried again, making a creative alternate terrain world, and agaisnt all odds worked, however creating a survival world causes the crash... hopefully this helps you fix this lclc EDIT2...
  11. J

    Blood N Bones [Hardcore Survival]

    cool i was reding through the forums and i realised you didn't release it yet XD i was liking it until i randomly crashed... also the same way you integrated hardcore ender expansion possibly intergrate http://www.minecraftforum.net/topic/2099811-164-forge-netherx-v13-new-update/ ? it adds a few...
  12. J

    Hey Eyamaz, no idea if you know this but do you know any blood and bones servers? cant find any...

    Hey Eyamaz, no idea if you know this but do you know any blood and bones servers? cant find any and ive been looking for 3 hours XD
  13. J

    Weird glitch???

    Darnit that's what I was thinking but i installed a mod to sort out item ID conflicts... it obviously must have not been working... However that wouldn't change the names to "Potash Ore Name" so I think the metallurgy problems are from having an (apparently) out of date metallurgy mod. But i do...
  14. J

    Weird glitch???

    Thank you but isn't the newest version of metallurgy 3.3.2??? that was the newest one i could find. Eyamaz had a 3.3.3.1 version in blood and bones but didnt include nether or fantasy or end or utility ores... Mind shooting me the download link of a new version? i checked on the metallurgy MCF...
  15. J

    Weird glitch???

    Ok so first of all I'm not gonna throw anyone in a loop who is trying to help me. I AM using a HEAVILY modified version (combination of magic farm 2, magic world 2, and blood and bones) of FTB. HOWEVER!!!! i feel like this question is unrelated to that. Things are named wrong and im not sure why...
  16. J

    [Beta] Metallurgy Bees for Metallurgy/Forestry 1.6.4

    Did this whole thread completely die? Its almost been a week lclc it would be nice if you could gimme a little update
  17. J

    [Beta] Metallurgy Bees for Metallurgy/Forestry 1.6.4

    Did you get it working yet?
  18. J

    [Beta] Metallurgy Bees for Metallurgy/Forestry 1.6.4

    here ya go! (this is on generating a world... the client loads correctly with it installed, additionally in a pre-generated world without metallurgy bees then i can place blocks from this mod and use items from this mod... so it's purely generation related) hopefully this log has enough info for...
  19. J

    [Beta] Metallurgy Bees for Metallurgy/Forestry 1.6.4

    well... do you want a full log ... i haven't tried it again since my first post but it worked once i removed it...