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  1. M

    Applied Energetics + Logisitics Pipes Auto-Crafting Issue.

    Okay, I understand. Was hoping AE could pull on demand from LP pipes and vice-versa, but seems forced suppling is the only way to get them to work together like this... I'll probably end up switching to AE completely, but that's a VERY daunting task considering my LP pipes currently run over...
  2. M

    Applied Energetics + Logisitics Pipes Auto-Crafting Issue.

    No i'm using logistics pipes for all the machine processing because all of that is in place already. Hmmm... see that's the thing I made a 6x6x6 assembler with 32 ME Pattern Providers for a total of 1728 possible recipes. To get the same result I would need over 200 interfaces and pipes.... And...
  3. M

    Applied Energetics + Logisitics Pipes Auto-Crafting Issue.

    Yes, they are. I make very sure that all of my ores get processed into the same type of ingots so I don't have multiple types. The main issue is simply that I can't get it to pull things from the existing crafting recipes. Like to make a basic machine frame I need 8 iron plates. But it won't...
  4. M

    Applied Energetics + Logisitics Pipes Auto-Crafting Issue.

    I have a pretty massive auto-crafting set-up with logistics pipes, and recently added in a Molecular Assembler Chamber to help compact my systems. I can Access the recipes in my Molecular Assembler Chamber via my ME Terminal. The ME Terminal has been properly tied to my Logistics pipes system...
  5. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.0.18 Mod & Version: Factorization, Mystcraft Pastebin link to crash log: http://pastebin.com/wx7AeMZv Whats the bug? Very random crashing. This is on a private server. A Mystcraft page (Jade Forest Biome) ended up transferred to a Factorization Barrel by a quarry...
  6. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    [Minecraft-Client] Memory connection overburdened; after processing 2500 packets ^ That's your issue. It's caused by a lot of different things, search it and see which one applies to you. It's not a mod pack issue.
  7. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    I'd like to add an addition to this. Since the Crystals do not stack, you have to place them individually in the pipe GUI. So 4 slots with one crystal each. Upon making the request for the MFE to be made the Crafting Pipe will "stack" the first crystal slot in the GUI. This means the MFE...
  8. M

    Launcher slow to load, timeouts

    Been noticing this as well. Ever since the last update the launcher has been ridiculously slow to load. I'll just be looking at two blank white screens for nearly a minute before the console and modpacks show up.
  9. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 (1.0.18) Mods: IC2, Logistics Pipes, Build Craft Silicon Whats the bug: Energy Crystals not properly recognized by Crafting Pipes when the 'import' button is used in the pipe GUI. Can it be repeated: Yes Details: I'm making a automatic crafting set-up using IC2; Compressors...
  10. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: DW20 1.0.16 Mod: Logistics Pipes + Forestry What's the bug? All items from Logistics Pipes refuse to go into a Forestry backpack. Backpacks.conf is edited properly to add them to the adventurer's backpack. Can it be repeated: Yes
  11. M

    Forestry backpacks question

    I can do that, and have for DW20, (the bottom of my post) but that would only work for all items in DW20 not all items in say Magic Farm or Monster. Like I was saying, if you want a list for a specific mod pack just link me the mod specific items.csv that NEI creates and I'll make one for you.
  12. M

    Forestry backpacks question

    Done. I have a fancy editor with an auto macro setting so I was able to take an ID dump from NEI for all Item/Block IDs and automatically edit into the format required by the backpacks.conf in Forestry. This backpack.conf contains every itemID from 0 through 31999 tied to the Adventurer...
  13. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: DW20 1.0.16 Mod: Logistics Pipes What's the bug? When using a Soldering Station, if you try to stack like items into the crafting grid, the added items vanish. Detailed Example: When making a Logistics Request Table. If you have a stack of 4 stone brick in the grid and attempt to add X...
  14. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.6.4 v1.014 Mod & Version: Steve's Carts + Thaumcraft Whats the bug? I'm unable to use Thaumcraft saplings (greatwood/silverwood) with a Steve's Cart equipped with a Wood Cutter and Tree: Exotic addon. The saplings will not drop into any of the Wood Cutter's sapling slots...
  15. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Probably not helpful in tracking down the bug, But to attempt to fix the issue you'll want to empty your inventory, don't forget to remove any armor/accessories you're wearing. Exit the world and delete the playername.dat file. If you're playing on a server this file is located in the...
  16. M

    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Not sure if this is really a bug but I figure I'll post it here. The configs are set to default World generation with Ores from Thermal Expansion. However with higher Tier IC2, you get the Scanner, Pattern Storage and Replicator, and Ore from Thermal Expansion cannot be scanned into this, only...
  17. M

    Trouble updating to Direwolf Server 1.0.12

    So I updated my Direwolf 1.6.4 Server from 1.0.11 to 1.0.12 and my server seems to be running fine, however when I update my client to 1.0.12, and connect to my server it won't let me get onto it and I get this error on my client: ID 3480 from MOD IC2 is missing It tells me it logged it but I...
  18. M

    128x Sphax

    That SS looks like he's not using optifine.
  19. M

    [128x/64x] Sphax: Mindcrack and Direwolf20 Texture Pack Add-Ons

    Some TC2 stuff works but not all. A TC3 WIP is happening here: http://bdcraft.net/forum/thaumcraft-3-d From bottom to top: Blocks, Bricks, Plates, Platforms, Shields. All of them glow + Animate