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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks Jason. You run such a well-run mod-pack.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm still on version 3.2.5.1. I have built an AE2 wireless terminal. How do I charge it up? The AE2 charger is in NEI but there is no recipe for it. Do I need to build an EV Gregtech charger for it?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I'm having trouble with AE2's molecular assembler (autocrafting). Say I want to craft a screw. I put two bolts and a file in the pattern and place the pattern in a ME Interface attached to the molecular assembler. First I craft something else with the file - it now loses a bit of durability...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks for the comments sprAngles and BrickVoid. However, the one thing that I set out to avoid in this design was programming for each dust - I mean there are hundreds of them. Is there a way with logistics pipes of not having to drag each and every dust onto a module gui? I thought of the...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I've been working on automating the Gregtech packager with the "dusts" schematic to change mixed tiny dusts into regular dusts. Of course, the trick is to isolate the tiny dusts into packets of 9 (or multiples of 9) so that the leftover dusts don't clog the packager (not allowing other types of...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Jason, Thanks for the configuration-file-fix. it worked.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thanks Joel. I checked the NEI listings for SAG-Milling ilmenite and bauxite ores and found that they did not produce crushed titanium ore. I am on version 3.2.5.1. Is this version dependent? Also, my son (the TC expert) is building a Thaumcraft rutile production set-up. But still, the EU...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I just mutatroned-up a certusquartz queen. I made a certusquartz block put it close to my industrial-apiary. But I am getting the no-flower error. (I also tried this with a normal apiary - same result.) Is there something special I have to do with the certus quartz block to make it usable as...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I haven't made any titanium for a while. I sorta remember it being a byproduct of bauxite. It looks as though it has changed to be much harder/expensive. How are you folks manufacturing titanium? Related question: Titanium comb (from titanium bees) multiplies crushed titanium ore. But how...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Is there a way to access the amount of stored energy in a battery buffer similar to the same way that a comparator can access the filled-ness of a inventory. I'd like to trigger an alarm if the energy drops below a certain level.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yup, my rented server is jre1.7.0_03 Thanks Jason
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I am migrating my server to 3.2.5.1. The server startup fails with this exception: java.lang.UnsupportedClassVersionError: thaumicenergistics/fml/ThECore : Unsupported major.minor version 52.0 Any idea about what I am doing wrong? Thanks
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    yes, the hydrogen usage in the oil cracker is definitely 50% of the heavy fuel. On the printscreen - absolutely no problem.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    The alternate that I was looking at was: . But I think I had mis-entered it - producing 1 hydrogen instead of 2. When scaled up to produce 3, it took 135000 EU and 225 seconds. I thought of overclocking to get the time down. So I added over-clocking to the VISIO shapes so that I could...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yes, it looks like about 17 EU/t. But we don't have a good source of ender pearls yet.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I have gotten my Nitro-diesel line built and working. I relied pretty heavily on a schematic that I built in Visio to figure out required quantities of energy, time, and material. I thought you all might find it useful when you get to this stage. I decided to use two distilleries instead of...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hi folks. I have an oil cracker question. If I am cracking 128 mB of heavy Fuel, how much steam is used if I go for the reduced energy option. How much Hydrogen is used if I go for the extra output option. I am not seeing this info in NEI (Am I doing something wrong on that?) I probably...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Yep that's it! Thanks. (boy I would never have figured that out.)
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hey folks, I need some help. I have built a pyrolyse oven hoping to produce heavy oil. It is built with 1 HV energy hatch, one LV input bus, one ULV input bus, one LV output hatch, one ULV output bus, one duct-taped maintenance hatch and the muffler thingy. I have run a x2 steel cable run...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hey Joel, which version are your calculations for?