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    Request Coming back in after a while, looking for modpack recommendations.

    So, I really enjoy modded Minecraft, and come back to it every so often. I'm looking for a modern modpack that has either Galacticraft, or Space Astronomy in it, and has a decent bit of Tech. I was enjoying Enigmatica 2 Expert, but the recipes were just getting ridiculously grindy and I had to...
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Loving this pack, wihing there were more galactic packs out there! But one thing I have noticed is that one of the most basic things seems to not be configured, at least on my end: There's Bauxtite, Aluminum (Tinker's) Aluminum (Galacticraft) all spawning together, as well as Oil (Buildcraft)...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    My offer still stands, if you need a fluent english speaking writer to help with the quest descriptions and plotline. I enjoy this modpack a lot, and would love to see the text corrected from its current state.
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    Request Tinker's Construct: Tinker's Weapons

    I'd love to see an addon for Tinker's Construct that adds things like Maces, Halberds, and even Muskets to the game. Add a bit more flair for weapon crafting. Is there anyone who would be up to the task? I have a few ideas to get started, and I'd help where I can, even though I have no java...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Do you need some help with translations and writing? I'm a writer myself and would love to assist in any way I can.
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    [1.7.10] Technofirma - The Original Terrafirmacraft Modpack

    I STRONGLY suggest redoing the additional physics mod, whatever mod adds it. It causes willow forests to go absolutely nuts; it ends up making half the tree collapse. The same is for Greatwood trees; the entire tree ends up collapsing except for the trunks straight above the main trunk.
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    Seeking Botania feedback

    You are aware the last post before you posted was August 4th, 2014, correct? And this thread was made July 24th, 2014. You're necroing a long-dead mod feedback thread from a mod that has long since gone out of development and into the mainstream pack.
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    [0.12.0] 1.7.10: Technomancy Discussion Thread

    Is there any documentation or mod videos on this? Any pictures, guides, tutorials or anything at all outside of the ingame manual? Just so we know what we're getting into?
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    Is Rotarycraft stupidly difficult or am I the stupid one?

    Dothrom, from what I have researched flourite is needed as well as uranium. But you shouldn't worry because Rainbow FLourite seems common as hell and even a nonenchanted pick gives a massive 20-30 flourite per ore.
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    Is Rotarycraft stupidly difficult or am I the stupid one?

    A little update: AFter weeks of practice and hard work, I know the mod pretty well now... and now it's hard to use anything else. The Grinder and Extractor are so cheap and easy to set up that it makes all other ore processing look crappy in comparison. xD
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    Thaumcraft - Can't activate infernal furnace?

    Try digging out space all around the furnace. I saw it is connected to the wall in the back, that could be the problem.
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    FTB Monster Crash: Spiders and Automatic Spike Traps

    Yeah MCPC+ is an absolute need for banitems. I added them to the banlist and will direct them to the ExtraUtilities spikes instead.
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    BigReactors Vs ReactorCraft

    ...challenge accepted. But don't you need a massive amount of power to start a fusion reactor? Are there any guides anywhere? I watched all of your videos, Reika, as I'm the kind of person that wants to know /everything/ about a mod before diving into it, but I'm not sure I fully understand it...
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    Sacred rubber trees as base?

    Sacred Rubber tree crashes my world in SP, and I'm on a professional gaming comp. Beware.
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    FTB Monster Crash: Spiders and Automatic Spike Traps

    It works in Singleplayer, so I removed all the spike traps and am uploading it now. We'll see if it fixes the issue.
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    FTB Monster Crash: Spiders and Automatic Spike Traps

    Can anyone help me out? The Tech Support is gone from the forum, and I don't want to have to sign up for an entirely new site and learn how to use it if I don't have to. The error is this: Then a spider landed on my automatic spike trap pit, the server crashed, and nothing I have tried will...
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    Ichorium Wand: Darkens Screen!

    There's a similar bug for the Bone bow: bugs out anyone looking at the person holding it. Welp. Seems like I'll need to use a Primal Staff for my hotbar then. Ichorium wand is mostly for crafting anyways. 1000 vis is nice, but I don't think I'd ever use that much.
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    Ichorium Wand: Darkens Screen!

    I found out that the brightness of the area around effects it for some reason. THe brighter it is, the brighter the UI becomes. The darker it is (say, nighttime) the darker it becomes till it's almost pitch black.
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    Ichorium Wand: Darkens Screen!

    Just checked. Does the same in vanilla.
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    Ichorium Wand: Darkens Screen!

    What is a TP? Sorry for being such a newb. xD