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    1.5.0: awayoftime config

    Version: 1.5.0 What is the bug: in all versions of DW20 the bloodmagic config has conflicting effect ID's, which causes players to be disconected when soul fray is turned on Mod & Version: bloodmagic config Paste.feed-the-beast.com log: Can it be repeated: yes it is broken on all...
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    FTB News | Dec 28th 2015

    with the locking in place will packs with current beta versions have said versions pushed to recommended? @Watchful11 @tfox83 @SnowShock35
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    Open 2.2.2: Known Bugs and Fixs

    @Booker The Geek I thought these fixes went in the last update :(
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    Open 2.1.0: [2.2.2] [Expert] Only Vanilla logs can be crafted into planks

    this is intended you need a sawmill to make all other wood into planks
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    Open 1.8.2: Can't craft the MT Core as the ID for the Thick Neutron Reflerctor is wrong.

    What version are you using as in the latest version this recipe works just fine
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    Open 2.1.0: Connecting to Spigot 1.7.10

    This is not a bug with the pack, as the pack was not designed to run on a server with out the mods
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    Open 1.7.0: Immersive Engineering

    Or you could check the reports already in, so we don't get repeats http://forum.feed-the-beast.com/threads/2-1-0-ie-wire-coils-disappearing-2-1-1.130328/
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    Open 2.1.0: Amaranth Logs become Eucalyptus Planks [2.1.3]

    script to fix mods.thermalexpansion.Sawmill.removeRecipe(<Natura:Rare Tree:2>); mods.thermalexpansion.Sawmill.addRecipe(800, <Natura:Rare Tree:2>, <Natura:planks:8> * 6);
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    it is a known bug on his GitHub https://github.com/pahimar/Equivalent-Exchange-3/issues/998 and has been there for weeks so the wait continues
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    I would run a server from your machine (single player is doing this anyway just with not as many options)
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    Now Listed - Banished V 1.4.0 [Magic][Cave world][HQM][Combat][Survival]

    have restarted the BC so the direct connect is working this should fix the errors in thaumcraft and ars
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    FTB News - March 27th, 2015

    that's because the updates are not recommended yet
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    FTB News - March 27th, 2015

    wow to many packs what ever will we play next
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    finally got our server updated to the recommended version :)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    i would also like to blame this on GO :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Would guess that GO has forgoten to set the quest editing to false again :p
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    if there was ever a way to get someone to do something it is by telling people on a forum that it is being done :P
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yea we do t want big strip mines in middle earth :p Unless it is were a mine should be
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    this is a known bug with custom NPC's use the 'L' key