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    Character is permanently half OP mode, all the time. Other players are normal. Direwolf 1.16

    Didn't know how to describe this in the title, hope you're still reading. A couple days ago I discovered that I no longer take fall damage. Okay, odd, but then I also hit space twice in a row while hopping through some terrain and discovered I could fly. "Whoops, must have left OP on... /deop...
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    Ask a simple question, get a simple answer

    Does the Actually Additions farmer work well in Direwolf 1.10? I only ask because crops don't need to be destroyed to harvest in this version, only right clicked to get the product. Or should I just build a forestry multifarm like /Thenards (who doesn't need a water source block, the multifarm...
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    Ask a simple question, get a simple answer

    I've just started playing the new Direwolf pack, which is awesome, but for RF it uses EnderIO and Extra Utilities 2, which i've never used. Where do I start with these mods? is there a good progression to follow? I have some RF items i've found in dungeons that i need to charge, but I cant even...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Spoilers accepted. I have a question about endgame in this modpack. Please put your answer in spoiler tags as well.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Does anybody know which version of Mekanism split gas tanks into Basic, Advanced, Elite and Ultimate? And does that version of Mekanism work easily with .91 regrowth? I'm sick of having piles of these regular gas tanks around. I'd like some larger gas storage.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Awesome, I think I have it figured out. I've also figured out that I've got no reason to use it yet, lol. Seriously, what base needs THAT much power. My current induction matrix would be filled with power in under a second. Who needs that much power? Why is this quest in the pack in the first...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Does anybody know of a good video walkthrough or how-to for the mekanism fussion reactor? I've got lots of D-T fuel now and i'm ready to build the reactor, but i'm kinda lost on how to build it, and how to hook it up, etc. The lasers, amplifiers, ports.... it's all a little overwhelming the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I built my first evaporation chamber before I had the power of flight, so i had to use a scaffolding. i've never seen it from the top. Now I can fly, i wonder what my base looks like from the air. Oh crap, somebody give me a wrench, quick! (Warning, NSFW in some places)
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Dont think so, they're Mekanism. i had a bunch in my last game and they never needed maintenance.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    yeah they get height beneifits right up to 251 where they max out at 96rf/t or whatever. I'm gonna see if I can hack the config to have them get max RF at a lower altitude, cause that's super annoying. i dont even have to be up there to cause the problem, just having blocks up there crashes the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It wont help, the 1.01 version still spawns ores because of a bug that overwrites the configs. The ores are pretty sparse, and require late game tech to process/use. Given how little time we spend underground in this pack, just ignore them. You will get seeds for them eventually. ANOTHER TOPIC...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Are they fully mutated? Shears give 50% of product as the alternate item. So if you were only supposed to get 1 cactus green, you wont get any cactus. My 10/10/10 cactus seeds give me 4 cactus greens by hand, or 2 cactus by shears. If you still have 1/1/1 or unidentified seeds, get them...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm trying to collect a library of all the enchantments (Books). I'm having trouble with a couple. Is there any awesome mod i'm missing in this pack that will either automate this or even give me a specific enchant? Thanks!
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Can nodes visually grow in this modpack? I watched a video a while back, where a guy fed a hungry node so much that it literally and visually grew in size. If i remember correctly though, that part of the visual growth was only due to a mod he had installed. Anyone know which mod, and if it's...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Thank you so much! They really need to put that in "/hqm help hardcore" or something. Do that Bluedragon_Ned ! "/hqm hardcore disable"
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That's what he's asking. how does he turn regular mode back on. he doesn't want to play on hardcore. EDIT: In attempting to help Ned, i've now accidentally enabled hardcore on my server as well. Really need a way to turn this back off.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm not following. I've given myself ops (/op), i've given myself the book (several times, with /give) i've even thrown a few copies through the portal. What "OP book" do I need to give myself to finish this quest? EDIT: Here's the answer if anyone finds it by googling. first. op yourself...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I just noticed that this modpack does not use fastcraft. Is there any reason why? Is it known to be incompatible? Does anyone else use it? I've used it in other mods, and it really does wonders.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Playing 0.9.1, and when i make things on the runic altar (botania, seeds, etc) If the recipe has a rune in it, I get the rune back at the end. I'm not complaining, just seems cheaty.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Playing my new world, 0.9.1, and cant get nature seeds to 10,10,10. They're stuck at 10,10,7. Anyone else experience this?