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  1. Z

    Tech mods: Why have a power system?

    It will of course depend on the modpack and what your goals are. I think 40k RF/t is a good baseline for what I consider my end-game "goal" on the packs I play. That's enough to run a laser drill (or upgraded ender quarry, or frame miner) a handful of RFtools dimensions, spawners/farmers, ore...
  2. Z

    Tech mods: Why have a power system?

    There seems to be an assumption that high-end RF generation is necessarily easy, which is certainly not always the case. Big Reactors is one mod, don't include it in the pack your using and then try to keep 40k RF/t running constantly. Granted, there are other mods that add high-end RF...