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  1. M

    Open Auto Hammer showing as FE

    FE is just another measure of energy in SF3. Pumping RF into it will still power it. I.e. the Imperial system and Metric system are completely different units of measurement, but they still measure the same thing. This is the same with RF/FE - use a conduit or put a generator next to the auto...
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    Open [SF 3.0.10] Flux Networks power duplication

    I really hope they don't remove FluxNetworks. It's such an easy mod to use, and my base is completely littered with Flux Points. Easiest solution to this is to report it to the FluxNetworks developer and let him know that there's an incompatibility issue with Ender IO.
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    Open Inventory disappears from collosal chest after connecting drawer controller [3.0.12]

    Are any of the compacting drawers upgraded with a Void upgrade? Any item, and I mean ANY items, that are attempted to be pushed into a compacting drawer with an empty space that also has a void upgrade are deleted. For an example, try right clicking rotten flesh into an empty compacting drawer...
  4. M

    Skyfactory 2.5.2 Assistance in Resource Production

    In SF 2.5, power generation eventually points at BigReactors for mid- to late-game power production. I've been using lava generation and lava generators to make 7500 RF/T, but I need a lot more to progress in mods that require power like Draconic evolution. Yellorium seems to come in a few...
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    Accessing a Mod's Picture Files?

    I do not intend on using them as my own and was currently writing a message to the author :P My request was to use them on a wiki other than FTB, so thanks for the reminder :D
  6. M

    Accessing a Mod's Picture Files?

    I apologize if I am a noob for not recognizing where the files are, as mods and configuration files are not my strong-suit. However, my question for the thread: Is there a way to access the resources a mod uses to represent items? In my current situation, I want to access the picture files for...