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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    To be honest, this pack has lead to me doing more building than i usually would. Usually i just end up with a sprawling mess of 2-3 high cobble walls that are meant to be buildings but never happen, and tech and magic thrown all over the place. The time waiting for seeds to grow into the first...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So just a warning, something about the combination of jabba barrels, drawers, the f7 spawn check thingy, and adding optifine does very very bad things :P pressed f7 in my storage room and suddenly 600MB log file :P remove optifine and its nice and safe. I THINK its the drawers because i'm sure i...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Looks like im going to need several towers instead of one collosal one then :P with 80 different types of seeds itd be 480 blocks high :P
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    thats the kind of crazy i like to see ^^ of course it makes me realise the problem with my farm... is the height limit still a thing ? :P
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    All this talk about 5x5 farms makes me think i MAY have gone a bit overboard with my farm tower :p 14-15 stacks of essence per harvest ^^
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I don't suppose its possible to add a recipe to the vat to turn cracked sand into normal sand with water, instead of having to stuff about with buckets ?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Reading back through the witchery thread it seems unless we turn on the world gen, no super villages for us :P Bit of shame but i can imagine it causing dramas in some setups if suddenly a town started spawning under peoples blood magic altars etc :P 3200 garden soil later, my essence farm is...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    "As of witchery 0.23 villages may grow in size and appear in more biomes. There are configuration options for controlling this too." So anyone seen if this lets us make our own little towns by starting with some spawn egg villagers ? :P
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    While there isnt IC2 there IS however the electric locomotive. Unfortunately without IC2 its use is more limited since there arent battery carts so you need to plan your tracks much more carefully to ensure you dont run out of juice, since there is a loss over distance for both the cables and...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    why stop at a mere water space around your wall, use the water to drag them down into a kill zone of punji sticks or other mob killing stuff, and profit from their foolish desire to blow up your walls :D I am very very glad i didnt finish building my tower of essences before this update, so much...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    could that be related to the witchery village thing ?
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    How will the change to requiring garden soil for essences affect existing plantations ? After updating will i load the world to find myself lagging horribly as a few hundred plants uproot themselves, or will they just not continue to grow ?