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    [1.7.10] AgriCraft

    Melons/Pumpkins is a good idea. Especially since Pumpkins are otherwise useless. I've been converting all my <10 seeds into compost for Garden Soil, and until very recently, had more of the stuff than I had places to put it. I had just thought it'd be a handy feature to be able to say, put a...
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    [1.7.10] AgriCraft

    The Regrowth pack doesn't have a way to turn wheat into seeds.
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    [1.7.10] AgriCraft

    Is there a way to take seeds you don't need anymore and "downgrade" them for easier storage? I'm playing Regrowth, so I want to keep a decent number of seeds available for Botania, but as seeds with different values don't stack (which makes sense), I end up with several chests full of 1 item...
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    1.0.3: Multiple Bugs

    Version: 1.0.3 What is the bug: Upgraded server from 1.0.3 to 1.1.1. Had to copy client configs to fix "missing blocks and items" bug. Have since run into several others. Factorization Colossi do not finish falling (I assume that's what they're doing) and prevent the player from logging back...
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    Moderators: They make you lose count(Longest thread still alive!)

    4 @SynysterBear, law reset the counter.
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    You can control some of how it sorts items by using Inventory Tweaks config files, it lets you set certain items to go into certain slots, also works with oreDict names. I don't think it lets you change the direction it sorts items, though, which is what you are looking for. If you do update...
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    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    I'm finding the same issue. I tested remaking the potions in single player, works fine there, so it's something in the multiplayer setup. I did have a server crash that was caused by NEI while messing with the potions. Crash log here: http://pastebin.com/0YM928sd I downloaded the server pack...
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    FTB Invitational roundup

    Has the map been posted? I can't seem to locate it if it has
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    Public void attempt() { if(!success) { attempt() }}

    Public void attempt() { if(!success) { attempt() }}