I think the Tinkers Construct Smeltery code has changed a little bit, or I made an error I'm not finding.
Code:
mods.tconstruct.Casting.addBasinRecipe(<TConstruct:0re.berries.one:8>, <TConstruct:fluid.molten.iron> * 1152, <Natura:BerryBush:15>, true, 100);
Error message:
ERROR...