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    [1.7.10][Cauldron][1.8] Tick Dynamic - Keep your server running at 20 TPS

    I don't see anything wrong using Opis, and no, it's just running the mc server and mysql. It has a lot of unused cpu and ram, and i haven't any errors on the log. That's a bit strange for me.
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    [1.7.10][Cauldron][1.8] Tick Dynamic - Keep your server running at 20 TPS

    Now it's oscillating between 18 and 20, so it's working better now, not even 20 all the time, but a lot better.
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    [1.7.10][Cauldron][1.8] Tick Dynamic - Keep your server running at 20 TPS

    In about 5 seconds using the command constantly, TPS oscillate between 20 and 16, so i'm having very short lag spikes. PD: I tried setting the max time it targets to get to 60ms and then TPS are 17 instead of 20, so i'm getting a worst result
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    [1.7.10][Cauldron][1.8] Tick Dynamic - Keep your server running at 20 TPS

    Well, i need to use it as a permanent fix as long as Tile Entities going a bit slowly doesn't matter for me, but block lag and tp delay yes. Really it should run at 20TPS, because i've got free CPU and ram assigned, but TPS are still down and i'm not able to figure out why even using opis...
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    [1.7.10][Cauldron][1.8] Tick Dynamic - Keep your server running at 20 TPS

    I'm using it on my server, tps without using it: 12, using it: 18. I'm not getting 20 tps (i know my main problem are tileEntities from DIM0, maybe you can provide me a special cfg? or is there any way to make the mod try to keep my server working at +20 tps, so i can get 20 real tps?) but it's...