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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Don't worry I killed him. Quick bug report as well. Animal companions will viciously attack you. I'm guessing that ESM is overriding their base ai and making them hostile.
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    If you're having trouble with silverfish try approaching the problem in a different way. Silverfish have fairly dumb ai and will gladly fall into pits which you can then fill with lava/gravel. And if you are strip mining when you are encountering them you can easily run away and block them from...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Its the stereotypical problem of people with instruction booklets. Many will ignore the booklet because they assume what they are doing. And when they fail to do things properly they may blame the product or its producer. I in all honesty skipped the introduction books out of pure habit. A...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    *Shakes angry fist at iskandar* Well I guess its time to go track down a pech :(
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    The tainted dreamcatcher thing from thaumic exploration helps a little bit. My best advice is get a good enchanting setup, that's helped me a ton in tanking and dealing damage. Taint swarms also have 3 high hitboxes, and I think they are wider than one block so digging into the ground will help...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    If you are far enough into botania you can make some pasture seeds and make a spawning area for passive mobs underneath your base as long its underneath your ethereal bloom. It will be much easier than going through the thaumcraft route. On a related note, the only way to progress into...
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    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Massively enjoying this modpack. I've managed to survive up to the point of making a permanent base in the nether. Mob spawners seem to be the way to go with this modpack. The loot from thaumcraft champions can give you lots of gold, diamonds, and enderpearls if you can grind lots of them (and I...
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    Earlier in the thread Skid has stated that he wont add magical crops for balance reasons.
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    Zombies can pick up the poop and then never despawn, If a player stayed within a certain area long enough there would be a lot of zombies which would effect server performance. Also Gany's Surface has an option for never despawning items within a radius of a player, which could be really bad if...
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    Server crashed yet again when I was at Timelife's base, maybe we should figure out whats actually causing it.
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    When I manage to connect to the server, I'll maybe help with the cleanup. Also feel free to prank/troll me back if you wish.
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    I guess its either the thing near Timelife's base that caused a crash before or it was the Hardcore Ender Lice I was grinding at his base.
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    Server crashed when I was at Timelife's base scanning stuff for more research points, the crash occurred when I wasn't interacting with anything.
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    In my defense, I was trying to setup a thirstytank on a transposer in the ocean of liquid for public use. Then all the crazy shenanigans happened. But all in all it was a wild adventure.
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    Using the Enderbow from Twighlight Forest crashes the server, so no one make the same mistake that I just made
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    I can see two possible directions that you could go with the Ars Magica 2 Bosses. You could have the recipes be similar to the summoning process like you said, or you could go all out and have another level of progression e.g. the recipes require drops from previous bosses and or cross mod...
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    [1.7.10] Arch-Mage Craft - Masters of Magic

    \O/ Skid thank you for creating just the pack I've been waiting for. I'll send you a pm about joining the server. Hopefully I can hop on before heading off to work today.