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  1. T

    A Shitstorm

    Yeah, I loved that era of MC the most. RedPower, Industrialcraft and packet systems, buildcraft and quarries, it was all so nicely fitting together. I do not even like the new packs anymore...
  2. T

    A Shitstorm

    Well, sure, it is a nice game, too grindy for me, though. I still would love to have the BC energy, instead of RF. Remember the times, when TE used BC energy?
  3. T

    A Shitstorm

    Yes, but when playing a multiplayer server it wouldn't be as much fun being the only one having that restriction, don't you agree?
  4. T

    A Shitstorm

    Nice building style you have there, I have to admit. I still think, that RF is not a challendge enough as a power system. It is quite good as an utility, but, as a challendge, meh. Not my taste.
  5. T

    A Shitstorm

    Come on, that was obvious hate, you can not say you are not hating. Also, for a newbie, you are replying way too fast in a thread.
  6. T

    A Shitstorm

    Sadly, ic2 experimental has it's ups and downs with the enet right now, and losses are disabled. THe latest GT 5.0 is great though.
  7. T

    A Shitstorm

    I never said it was wrong, nor it was intended as an insult. What I mean i, that the playerbase shapes the development. ANd if the players tendency is having "magic block X" doing all the work for him, maybe he should not try to actively shape development of a mod.
  8. T

    A Shitstorm

    Seriously, If you think "these" are just numbers, maybe you should play in creative. The tech-mod concept should be making minecraft more of a challendge, and providing tools to accomplish that challendge. Not just "get diamonds from coal".