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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    Because you was updating your mod to 1.6.4 while you was updating it to 1.7
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    Pff, so you would play 1.6.4 if Chickenbones said "I'm sorry but my not 1.7 mods won't work anymore"?
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    Ofcourse it is. It's also a choice to make mod self destruct if it's outdated lol XD
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    No, it isn't. If you can play outdated shit then go for it but no one cares about 1.6.4 anymore, because it's old. Supporting old is unreasonable
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    Once you get into modding on 1.7 you'll never get back.. I mean you could be @WayofTime but it's hard
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    [1.7.10] [Forge] TooManyDanyOres b1.0-3 - Too Many Ores? Solved!

    Updated to b1.0-3. - Added /iteminfo [id] command. Shows you Ore Dictionary names of given item and its Unique Identifier. Scans item from your hand if "id" parameter is empty.
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    [1.7.10] [Forge] TooManyDanyOres b1.0-3 - Too Many Ores? Solved!

    Jabba replaces items when they enter a barrel. I understand how to do that. Look at Handler.itemPickup(...) method. I do exactly the same but when item is picked up by a player. It's better to have it checking every X seconds then every time player updates an inventory because it would cause...
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    No. For example I really love your mod (not really) and I have my mod that adds pets. All kinds of different pets. Some of them have special abilities and I want to show these abilities in your HUD. I could do something like SmartCursorAPI.registerHandler(new SCHandler()); and SCHandler...
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    API = Mod compatibility. It's your choice to do it now, or in the future or never
  10. C

    [1.7.10] [Forge] BloodMagicHacks b1.0-2

    Updated to b1.0-2. Now you can get your +11.11% blood average, changed from "<= 3" to "<= 2" Optimized a little bit. I mean I could use AWWayofTime API directly without UniqueIdentifiers but I don't think they lag. My CPU is 6 years old and seems to work fine with this mod and 99 others
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    [1.7.10] [Forge] TooManyDanyOres b1.0-3 - Too Many Ores? Solved!

    1)MineTweaker just has compatibility with a lot of mods. 2)Is it lagging on your computer / server? 3)Does Jabba replaces recipes in all machines in the world? I'm doing this as a serverside mod. Yes it's required on client for now, but technically it doesn't do anything (on client). Eventually...
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    SmartCursor doesn't have API to extend it
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    [1.7.10] [Forge] BloodMagicHacks b1.0-2

    BloodMagicHacks Hacky addon for BloodMagic: Alchemical Wizardry What does it do? • It's cool, because it's clientside only! • Doesn't allow you to click Sacrificial Knife / Blood Orb if you have less than 3 HP Downloads -----> All downloads and source code can be found on GitHub <----- Why is...
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    [1.7.10] [Forge] TooManyDanyOres b1.0-3 - Too Many Ores? Solved!

    I think it's not possible to handle "inventory changed" event. But there's an (unused) method onInventoryChanged(), so I think it'll be possible in the future. If you really experience lag, you can always change the configuration. Dropping items on the ground and picking them up works too...
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    Auto-Crafting in 1.7.10?

    AE2 now has auto crafting. And you can also try Steve's Factory Manager or Steve's Workshop
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    [1.7.10] [Forge] TooManyDanyOres b1.0-3 - Too Many Ores? Solved!

    Oh, maan. Believe it or not, it was A LOT of fun doing this. I learned a lot new! In b1.0-2 it's trying to merge items every 5 seconds (you can change it in config). It also will try to merge items when you pick them up from the world. Config examples are updated. Enjoy and thank you for...
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    [1.7.10] [Forge] TooManyDanyOres b1.0-3 - Too Many Ores? Solved!

    TooManyDanyOres Too many ores? Solved! What can it do? • Convert all (copper) ores to one type • Merge different types of (copper) ingots in your inventory • Merge all (copper) ingots to one type when picked up • See Ore Dictionary name and ModIDs of items using /iteminfo • 100%* configurable...
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    SmartCursor - good replacement for WAWLA (With API). MC 1.12.2/1.8/1.7.10

    It's pretty obvious because mod is new and author cares about it