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    SOLVED 1.0.1: server cpu usage

    Yeah, pretty sure this is the EnderIO power cables. Cause lag bursts of about 2-3 seconds (best seen when trying to open and close chests). After extensive work today (both myself and other clients of CreeperHost) we narrowed it down to those. This of course leaves us with a problem. If we...
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    1.0.1: Buildcraft quarry in the twilight forest server crash

    I can confirm that this happens. It has been reported on the Buildcraft GitHub https://github.com/BuildCraft/BuildCraft/issues/2146 It is the Tile Entity itself crashing. To recover your world (but lose the quarry), open up your minecraft folder and go into config/forge.cfg and edit...
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    Request Suggest mods for creation here

    Would be easier to do it like most mods do for such machines. You have your generator with an item slot in it for 'turbines' or 'wheels', make a wheel and put in and it takes damage over time. A good way to balance it would be to make the wheel produce, over its lifetime, a similar amount of...
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    Request Suggest mods for creation here

    An idea I have been kicking around (as I work on learning Java in my spare time) was a mod to add a more serious threat to construction/base building. Modifications to the base monster AIs that would adjust their behaviour in regards to crafted items (vanilla chests would be about the only...
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    Quarry guide...

    Steve's Factory Manager. Cheap to make, easy to extend and, when interacting with Jabba barrels and/or an AE network, can provide the most powerful/fastest/least laggy sorting system you will ever see. Plus you can have it leave (and refill) a few stacks of charcoal in an ender chest, then have...
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    Bee Automation

    Well, as the talk of necro seems to imply 'if it is useful post it' and this is one of the top hits for googling 'bee breeding computercraft' I figured I would pop this in here. http://pastebin.com/eUe6qc3z Fully automated Alveary bee-breeding system. Recovers after server crash/restart...
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    Morph Mod, What can Fly?

    I think a 'leveling' system would be an idea. Each form to have its own XP, needing a minimum of levels for each special ability and possibly removing the negatives as well. And yes, limiting your HP to the monster's HP would be a good idea, perhaps having levels slowly bring you back up to...