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    Open 1.4.1: [1.6.2] Slabs destroyable by one click. No pick.

    Version: 1.6.2 What is the bug: 1.Ender brick slabs are one destroyable like increative mode. Just click and gone. They also don't drop. Puuf and gone. 2.Other slabs can be easily destroyed without pickaxe. Mod & Version: 1.6.2 Paste.feed-the-beast.com log: Can it be repeated: YES. Known...
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    Whitelist Server Small Server | 1.7.10 | Mechanical Titan Pack | Slots Open

    IGN:TrollmenX Age:28 Time Zone:CET How often will you be online? Few times a week, depends of my work. Skype (If you have one) no. If we got a teamspeak server would you use it? Depends on language. A bit about yourself: I never played this pack and I want to try it online first I played packs...
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    It just hit me now: does it mean that you decided that for now, tropicraft will be absent from pack?
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    I just scanned reikas thread and that bug should be patched by now since v1d. From what i read 1.6.4 was 'ages' ago and it's seriously outdated. As for 1.7.10. Tropicraft right now is a big unknown. Looks like mod author doesn't have a time needed to finish it, so i wouldn't wait for it to...
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    Pack is still alive? Any updates?
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    Whitelist Server Empyrean DireWolf20 1.7 | Minimum Plugins | No griefing | No banned Items

    IGN:TrollmenX Age:28 Why would you like to join? I used to play on 1.6.4 version, but now it's time to seek for new adventures with new people and new serwer. What do you feel you could contribute to the server: I know few tricks, i can find myself in most mods (exept absolutely new concepts...
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    So, after a week of waiting, any updates on 2.7.3?
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    Minecraft is evolwing all time. So do mods. New ones are made, old ones are upgraded and polished, bugs are fixed. But upgrades are made for new minecraft versions, not vintage. Just look at forge.
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    Gregtech loading time is just absurd. Recently i decided to abandon my current AMP world (untill 1.7.10 update) and try direwolf20 mod. It's less complicated, and has less mods inside, but loading time... nearly instant start. Avesome. The problem is i didn't even get to end game greg techs...
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    Can we get some update about state of work?
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    And that is a very good information
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    it's missunderstanding. I was referring to 1.7-1.72 version. we wil have to wait long time before mods would be ready for 1.8. there are many changes, big ones- flashy ones. New terrain generator, mobs, game code n'stuff. Half year probably, 4-5 months if we lucky (after release). That sounds...
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    1.8 is in beta now, maybe you could release AMP in beta version, untill all mods would be updated?
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    Last update was long time ago. Maybe its finally time for update to 1.7.2? most mods used in AMp have 1.7.2 versions, And of course minecraft is just better in 1.7.2...
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    2.7.2 hit the servers, so what's changed? edit: Update summary: old world is broken, world generation is broken ids are different or missing... Minecraft froze when world is loading. Something went wrong
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    Mod interaction. It's REALLY hard to add new mods to amp, that wouldn't conflict with base 191 mods ;)
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    [1.6.4] HappyDiggers AMP - Updated - Now with 98% more Awesome!

    If you would compile/draw/write a tree of technology applied in this mod pack it would be a great help for new players, that would like to try your pack. I must confess that after first week of play i was just about to uninstal it because it was so freakin complicated (and because nei is missing...