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    managing the inventory of players that enters your base?

    then you could make a chest for every player on the server (Curently only 12 active players on my server) and have it so that when the items get sucked up by the system it all goes to "That" players chest and when he leaves you could have the sensor check witch player it is again and return...
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    managing the inventory of players that enters your base?

    I have pretty much figured out the removal part, using a OpenPeripherals PIM and a Me system hooked up to it. Could the sensors from OpenPeripherals be used as a player detector when connected to a computer? and by player detector I mean detect witch player it is that stands close to it.
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    managing the inventory of players that enters your base?

    I think that I have to figure out another way to do it then. but thanks for the fast reply! ;)
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    managing the inventory of players that enters your base?

    Hi, just as the title says I was wondering if there is a way to control the inventory of players entering/leaving your base. Like removing all their items when they enter only to return it all when they leave. Some kind of system thet remembers witch player had that diamond and so on. I have...