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    Mod Feedback ChromatiCraft questions and suggestions

    Yeah, my thoughts exactly.
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    Mod Feedback ChromatiCraft questions and suggestions

    Just as an update, whatever this problem was, it seems to have (mostly) cleared up on its own. The 288 TEs (now up to 297?) are still around, but their average processing time dropped from 30 µs each to about 10 µs each. I still have no idea what they are or what caused the change.
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    Mod Feedback ChromatiCraft questions and suggestions

    I'm the only player who's been playing with CC; there's no one else to ask. And the only CC block I've placed several hundred of is crystalline stone. Second and third would be crystal repeater head blocks and the various types of runes, but I already checked that -- placing more of any of these...
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    Mod Feedback ChromatiCraft questions and suggestions

    Yeah, figuring out what kind of block they are is my problem as well. I realize that 30 microseconds isn't a lot on an individual basis, but it's still considerably more than any other block type that exists in quantity. (To put this in perspective, the next-laggiest block type for which more...
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    Mod Feedback ChromatiCraft questions and suggestions

    I seem to be having an issue with excessive amounts of CC tile entities accounting for about 25% of the total tick time on my server, as seen here: I'm the only player on the server who's been experimenting with CC, and while I do have an incipient pylon network, it's not that extensive --...
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    [Electricraft/Reactorcraft] How does amperage merging/splitting work?

    Okay, thanks for the confirmation. When I get back from my current business trip, I'll see if I can create a clean test world (sans all non-Reika mods) that will demonstrate the problem I'm seeing for you, then, because the amperage is definitely not being recombined in this case. Splitting two...
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    [Electricraft/Reactorcraft] How does amperage merging/splitting work?

    Okay. So if I'm understanding correctly, from a programmatic standpoint, two generators and two motors means that each generator draws a path to each motor which carries half of that generator's output (four paths of ~465 MW in this case). That would imply then that the two paths which terminate...
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    [Electricraft/Reactorcraft] How does amperage merging/splitting work?

    I've been experimenting with my first attempt at building Reactorcraft reactors, and playing with different ways of managing the enormous power output from the turbines. While doing so, I've run into something that's completely confusing my understanding of how Electricraft power merging and...
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    Mod Feedback ChromatiCraft questions and suggestions

    Loonium drops were disabled in V6d.
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    Mod Feedback ChromatiCraft questions and suggestions

    Fair enough; it was unquestionably an ultra-low effort way of acquiring fragments compared to all alternatives. Thanks for the quick response. Is it safe to assume that dungeon chests are intended to be the one and only way of finding fragments, and any alternate methods that arise will be...
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    Mod Feedback ChromatiCraft questions and suggestions

    Apologies if this is a stupid question, but was the "sentients killed by a pylon drop fragments" system changed at some point recently? I've just started playing with ChromatiCraft 6f, and setting up a MFR spawner of villagers next to a pylon isn't dropping fragments like it used to in v3/v4. I...