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  1. Z

    Custom Pack Framework

    I have a couple ideas on how to implement custom mod packs. The first Idea: Just have a mod pack with the basics that are "required" for just about every pack (Minecraft, Forge, ChickenCore, NEI, InventoryTweaks, etc...). Just include the framework so people can go into the "Edit Mods"...
  2. Z

    Sickle Config

    Is there a field in the RedPower2 Config to add blocks that the sickle is allowed to mow down? I took a look at it, but didn't see any sort of obvious list of allowed block IDs. I'm running a modified version of the Magic Pack using Biomes 'O Plenty, instead of ExtraBiomesXL, and It doesn't...
  3. Z

    [Request/Suggestion] Texture Pack Showcase Map

    Just a suggestion/request for anyone that might be looking for something to do to help out the texture pack builders out there: Start putting together a good showcase map of all the (known) blocks and items in "Feed the Beast". Just a nice little condensed area to display everything that is...