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  1. Flexico

    [1.7.10] Tinkers tools with Unstable Ingots won't craft

    Oh, I get it now! I didn't notice the warning on the tool tip. Thanks!
  2. Flexico

    [1.7.10] Tinkers tools with Unstable Ingots won't craft

    Yes, I did notice that you only get back half the amount when melting them. But I can't actually use the pieces to make tools.
  3. Flexico

    [1.7.10] Tinkers tools with Unstable Ingots won't craft

    I'm trying to make some Unstable cleavers for my mob grinder (since they have infinite durability), but I can't actually craft them. At first I couldn't even cast the pieces, but after googling I found out it would work if I backdated Extra Utilities. So I was able to cast the parts, but now I...
  4. Flexico

    Digging for some old mods (b1.7.3)

    I don't think they're all compatible with each other, but it's still awesome! I had no idea Minefactory was that old.
  5. Flexico

    Digging for some old mods (b1.7.3)

    <strike>I can't get the Buildcraft engines to connect to my quarry. They always point straight up and don't give it any energy.</strike> NEVER MIND I had to delete the old config file.
  6. Flexico

    Digging for some old mods (b1.7.3)

    Hey, thanks a lot! I'll check these out! =D
  7. Flexico

    Volcanic Bees create a bunch of frozen entities

    This took several weeks of leaving my server running before it created a noticeable problem, but my bee area was causing a ton of lag, and after some troubleshooting (thanks Opis), I discovered that two chunks were packed full of thousands of "Small Fireball" entities all at about y=127. I flew...
  8. Flexico

    IC2 Mark 5 Reactor Design (1.7.10 experimental)

    IC2's Glass Fibre Cables can handle up to 8,192 EU/t. This reactor produces less than that. (I think in 1.7.10 experimental they can handle even more, but they might just cap it off at that limit rather than vaporize. I'm not sure.)
  9. Flexico

    IC2 Mark 5 Reactor Design (1.7.10 experimental)

    It still works in 1.7.10; I haven't tried it in 1.10.2. I haven't even tried the liquid cooled reactors yet because this one works so well. :3
  10. Flexico

    IC2 Mark 5 Reactor Design (1.7.10 experimental)

    Thank you! The heat exchangers have to get that damaged, so that the reactor hull stays hot enough to get the power level high. They stay regulated by the swapping out of the coolant cells. Plus, on IC2 reactor parts, the damage value refers more to heat than technically "damage."
  11. Flexico

    IC2 Mark 5 Reactor Design (1.7.10 experimental)

    It may be a Mark Five, but it can run continuously! How did I do it? Check this out!
  12. Flexico

    Digging for some old mods (b1.7.3)

    Oh right -- that was added later. Press Right Shift to open the ship's inventory and put the coal in there.
  13. Flexico

    Digging for some old mods (b1.7.3)

    Just have coal or charcoal in your inventory when you get in!
  14. Flexico

    Server timing out in rftools dimension

    Ok, tested out a similar dimension in single player and it worked perfectly. I'm pretty sure I used the same dimlets, but it might not be exact.
  15. Flexico

    Server timing out in rftools dimension

    So I made a random RFTools dimension and went in to collect dimensional shards. Got a bunch of them, no problem. Then I made my first custom dimension, and teleported to it -- but the server lagged horribly and my client timed out. I've tried logging back in dozens of times over the past day...
  16. Flexico

    Pet Bat mod Spamming the Server Logs

    It seems that every time a player throws something to the ground, the Pet Bat mod logs it (presumably for something to do with dropping pumpkin pie for the bats to eat). This is fine, as it's not terribly often that players toss items around, but I have a machine that produces and opens scrap...
  17. Flexico

    Help With Minetweaker and Laser Drill

    Ah, that did it! Thanks.
  18. Flexico

    Digging for some old mods (b1.7.3)

    For the benefit of anyone else digging around, here are the links to downloads for Buildcraft and Industrialcraft
  19. Flexico

    Digging for some old mods (b1.7.3)

    Ah, thanks! I had Forge 1.0.1
  20. Flexico

    Help With Minetweaker and Laser Drill

    I'm trying to add Draconium Ore to what the Laser Drill can dig up, and my research so far has led me to the following code: 107 import mods.mfr.MiningLaser; 108 MiningLaser.addOre(<DraconicEvolution:draconiumOre>.weight(40)); 109 MiningLaser.addPreferredOre(2, <DraconicEvolution:draconiumOre>)...