Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. A

    Stolen Present?

    i think you can disable its in config
  2. A

    Magic World still 1.4.5, can I manually fix this to 1.4.6

    I update it using Mindcrack modpack as base. Comparison show that most mods from magic world listed in mindcrack pack - so you can get mindcrack with disabled not need mods and manually update only missing mods (or get its from dw20 pack in fact). I not remember any block ids differnecnes...
  3. A

    Moving existing world into a mystcraft age.

    I post more informative step-by step instructions in http://forum.feed-the-beast.com/threads/how-to-move-a-world-save-into-a-mystcraft-age.5249/#post-68410 It's can be extended by recomendation setup proper spawn coordinates because its will be different from original world by default.
  4. A

    MindCrack Pack - Which Modification Adds Current Block/Active Block/Focused Block HUD?

    NEI? Alt. question: how enable it? )) Ok, i think i find in NEI options. Thank you for info!
  5. A

    Suggest Mods for FTB Here

    I suggest it page ago. ;) In any case thank you for nice mod :)
  6. A

    Mystcraft in Mindcrack pack

    It crash for me only at exit from game without real data losses in world. For single play mode not critical problem until bug will be fixed.
  7. A

    How to move a world save into a mystcraft age.

    For edit world properties like sky/instability inherited from mystcraft age need edit related agedata_N.dat file in WorldDir/data directory (where N is number same as in age directory name DIM_MISTn. You can edit it by NBTedit tool. Most important settings: set visited = 1 (this will prevent...
  8. A

    New Mindcrack update? removed a crap ton of mods

    server can just use different (old?) versions. You must update only after server update and exactly to same version that used by server.
  9. A

    Official FTB seed thread.

    From used in current modpacks mods worldgens only ExtrabiomesXL affect to result use seed for generated world. Other mods only affect ore (some other mods specific) distribution but not affect visual view of world.
  10. A

    Official FTB seed thread.

    It must be same for all modpacks (all from its have ExtrabiomesXL only as new types bioms support mod)
  11. A

    New Mod Pack Added

    What ppl ignore as i think that base at amount mods included in Ultimate Pack it can have more high requirenment for non-laggy run. For me ultimate pack only as good base for have all proper std. configs for mods with many disabled after install it. It good have its all for install any 3rd party...
  12. A

    FTB Pack Comparison

    I think for use proper ids you need download also mindcrack pack and copy GregTech configs from it. Same for Compact Solars.
  13. A

    website feature suggestion: Additional mod id config share

    Also can be usefull include in all modpacks _all_ mod configs that have standard ids in ftb packs independent is mod inclued itself or not, then anyone will can easy just add additional mod that will auto-use good ids.
  14. A

    Moving existing world into a mystcraft age.

    About worlgen part: you need set proper seed value into agedata_<number>.dat and then worldgen will identical as in overworld. Also not forget disable instabuility into agedata_<number>.dat and maybe edit other age settings.
  15. A

    New Mod Pack Added

    In case InvTweaks it's officially published by mod author in first mod thread post unofficial version. In ee3 case no like support from mod author.
  16. A

    Suggest Mods for FTB Here

    Compact Mobs allows you to turn mobs into items, and back, which you can then move around with Buildcraft Pipes pipes. It can be nice addition for mobs/vilagers transportation.
  17. A

    New Mod Pack Added

    ee3 just not updated to 1.4.6 yet.
  18. A

    Mods updated for 1.4.6

    Author post in mod blog that preparing 1.4.6 version with backporting some fixes from developer version code, but he have some problems with update.
  19. A

    Red Power is released.

    In twitter posted updated forestry version (compare sizes) with some bugs fixed.
  20. A

    Red Power is released.

    Original source BuildCraft 3.3.0 (Minecraft 1.4.6) beta build http://twitter.com/SirSengir/status/282133922022821890 You can find forestry-A-1.6.3.9.jar also some later in twits