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  1. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    I have no problems with this whatsoever - in fact, thank you for handling it portable. I don't know if I'll ever get around to updating this, so you can feel free to take control of it entirely if you want.
  2. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    I will look into updating this to the latest builds of Dartcraft and MineFactory Reloaded as soon as I can, but I'm about to be moving again (my fiancee and I were temporarily staying at her old apartment while waiting to be allowed to move into our new apartment this Friday).
  3. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    It isn't something that is intended to be in the FTB pack - as I said before, this is something that I put together while talking to some friends, and it's out there for those of you who do want it. Honestly, saying that this is "broken" any more than the rest of DartCraft is a little laughable...
  4. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    Given that that is a class I never touch, and that the NPE is being thrown from a vanilla class... yes, you probably have a mod of some form that is messing with it.
  5. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    I've just updated this to DartPatch 1.2. Saplings and Force Nuggets now drop with the same odds as with standard decay/breaking of Force Leaves (1/20 chance for sapling, 1/40 chance for force nugget), and the Shear Leaves option in the harvester now works properly to shear your Force Leaves.
  6. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    I wasn't aware they dropped anything else - I don't play DartCraft, not my type of mod. I created this while talking to Straymav and Bacon_Donut on TeamSpeak one night - I'll keep this thread up so that I remember to account for that in the morning.
  7. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    Just drop this into the mods/ folder, like any other mod.. >.>
  8. M

    DartPatch - MFR Planter/Harvester support for DartCraft

    While hanging out on Twitch and talking to Straymav, Bacon_Donut and a couple others, Bacon mentioned that the DartCraft trees don't work in MineFactory Reloaded's Planter and Harvester. So, I went ahead and created this for them. CurseForge http://curse.com/mc-mods/minecraft/dartpatch...
  9. M

    Flat Bedrock....

    CoFH Core config option.
  10. M

    Gregtech & the omniwrench

    Oh baby.
  11. M

    [1.5.1] Modding Tutorials

    Rasmustof, I recommend reading through wuppy29's tutorials to begin with modding. My tutorials are intended for a look at early-to-late intermediate-level concepts. http://wuppy29.blogspot.com/2013/03/forge-modding-151.html
  12. M

    [1.5.1] Modding Tutorials

    That's because you've put your textures in the wrong place.
  13. M

    [1.5.1] Modding Tutorials

    Don't put your textures in src/minecraft/textures/blocks. Make a folder for your mod, put your textures in src/minecraft/mods/<modid>/textures/blocks, and use what I showed you.
  14. M

    [1.5.1] Modding Tutorials

    The issue is with your icon registration code. Icon registration code should be done as follows: iconRegister.registerIcon("modid:texturename"); With modid being the subfolder within the mods/ folder that your textures reside, and texturename being the name of the texture file you are using...
  15. M

    [1.5.1] Modding Tutorials

    No, Marsbar, I am not planning on doing video tutorials. I feel that a textual format for tutorials is easier to manage - it makes it so that users can go through the content at their own pace, can access the tutorials on a multitude of devices, and can do so without having to disturb others...
  16. M

    MFFS v2 2.3.0.0.0 [Early Testing Build]

    It's because things like that exist that we don't feel any problems with removing direct UE support, Iskander. It's removing yet another API that we must keep up with - and in this case, it's one that has a fairly bad habit of introducing breaking API changes. Beyond that, Thunderdark isn't...
  17. M

    MFFS v2 2.3.0.0.0 [Early Testing Build]

    Searge (of MCP) and I don't like where Calclavia is taking MFFS, between his closing the source (and since re-opening) and attempts at obfuscation through Chinese transliteration, so we have taken it upon ourselves to maintain Thunderdak's MFFS2, under his original GPL3 license. Better still, we...
  18. M

    MFFS v2 2.3.0.0.0 [Early Testing Build]

    Somewhat-stable beta has been released, forcefield-related crash should now be fixed!
  19. M

    MFFS v2 2.3.0.0.0 [Early Testing Build]

    http://minalien.com/2013/04/mffs-v2-2-3-0-0-0-early-testing-build/ An early testing build for MFFS 2.3 is now out! Please note that this is a very early testing build, and many things may be broken. But that's what I want - I want to know what bits and bobs are broken at the moment, so that...
  20. M

    [1.5.1] Modding Tutorials

    I'm maintaining a set of Forge modding tutorials on my dev blog, if anybody is interested in checking them out. At the moment, I only have two intermediate-level tutorials (though arguably one is more of a low-level one), but I do plan to start a beginner-immediate series in a couple of weeks...