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    [1.7.10] Material Energy^4

    I walled up with the glass, did suicide torch runs and used lava/water to push fallen knights away, I like the play style personally, I'm sure if you had Dark Steel armor with The Nether (lifesteal VII/upgraded for more damage/better parts) you could face tank a lot of the stuff (maybe) but some...
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    [1.7.10] Material Energy^4

    If you have a lot of sand, tons of time, a lot of ineffable glass and a bucket of lava, there is a chest somewhere in Redstone Meltdown that contains 4 octuple compressed cookies
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    [1.7.10] Material Energy^4

    Redstone Meltdown is so far the worst chamber ever, even though fallen knights are totally broken at the moment I'm still having fun getting through the level, if I didn't have a ton of Ineffable Glass I don't think It'd be possible to survive for more than a few seconds
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    [1.7.10] Material Energy^4

    Can you change the run speed of fallen knights in some config file? I've gone through this area (inclusion chamber^4) twice before and they were normal, now they are moving at light speed, the damage they do is fine but hitting them is barely possible Edit, the run speed is off but with a...
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    [1.7.10] Material Energy^4

    Is there a way to force AE to craft something such as octuple cobble without it telling me it is missing 41 million cobble stone? like an active craft or something while cobble trickles in it crafts 1x compressed then 2x etc, I'm pretty sure you could do this with AE1, I'd rather have it craft...
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    [1.7.10] Material Energy^4

    I didn't know but you can enchant dark steel armor even after adding all the anvil upgrades, putting last stand on said armor was the best idea I've ever had, those fallen knights in Inclusion Chamber 4 absolutely annihilate me, with last stand and a necrotic 3 sword I actually stand a chance
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    [1.7.10] Material Energy^4

    So the flying ring needs a couple trillion cookies now, whats the best way to automate the harvesting of cocoa beans? can the farming station do it?
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    [1.7.10] Material Energy^4

    They are in 1 of the spatial cells I forget which one, along with tons of spawners and cursed earth so good luck
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    [1.7.10] Material Energy^4

    Guess work with the fusion reactor isn't a good thing....Lead and Xenon in said reactor crashes the game, figured I'd break and rebuild the reactor since it still crashed after breaking 1 block/replacing it and trying to open the interface, once I broke the fusion core it crashed and the save...
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Is it possible to downgrade to 1.1.1? the performance hit in 1.1.2 is just ridiculous
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Revert whatever NEI changes came in 1.1.2, it's back to how it was before 1.1.1, slow searches, it was fine
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    [1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

    Just to be sure, NEI is basically sort of broken at the moment right? normal search speed when first launching the pack then as time goes by results take longer and longer to pop up and eventually the search function just stops working, shift clicking etc?
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    [1.6.4] Running Red v1.1.4 [Jam-Packed][Hardcore][Magic][RPG][Good as Crash Landing!]

    Is Spool of Wire from Tinkers Mech a later quest reward? why isn't it craftable? trying to hide redstone, you've got like zero options
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    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    I feel like the level called Nightmare should be renamed to Dungeon and the level named Dungeon should be renamed to Nightmare because jesus christ, I guess I'm on the last level of said dungeon and it is total annihilation, 30 minutes of nausea/set on fire/super run speed and night vision each...
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    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    If anyone is still having problems with the Corrupted level, I finally figured out how to get it working Outside of your main area there is another huge Bedrock building, there is a chest in the room with AE stuff, put the controller and the Spatial IO Port down near the AE cable, at this point...
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    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    There are several elements from Minechem that have no NEI information, how are you suppose to get them? I'm not super far into the pack so maybe the ones that have no information will eventually come to me?
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    How would one automate the plastic and PCBs (and possible other things) from PneumaticCraft without using 2 pressure chambers? For example...If I want to craft an Empty PCB from scratch then AE would send creeper seeds into the chamber which would make plastic and the plastic would get pulled...
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    My Issue with the Latest Versions of Thaumcraft

    I get it... There have been times in the past when my furnace golem would stand on a skull I had setup around the infusion altar and just spin, there have been times where he would try to get on top of the second row of jars rather then just running right to said jar and there were times when...
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    My Issue with the Latest Versions of Thaumcraft

    If the golem isn't fast enough for you, you could always make a 2 wide path along your jars out of MFR road, it makes the golem run really fast, I've never had any pathing issues, I recently lined the MFR road with paving stone of warding even though the golem was never running off the road...
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    Forge Microblocks Lighting fix?

    Not sure if you are decorating or just hiding pipes for a dark room but Ender IO's Conduit Facades block light, and the fact that you can run all the cables the mod offers in a single block space (ME/redstone/power/item/fluid) is amazing