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  1. Brotuulaan

    Ask a simple question, get a simple answer

    Oh yeah, I forgot about the quantum bridges! This is the first mod pack I've played with AE2, and I haven't gotten to those just yet. If I find something is worthwhile, I may take a look at that. And since the vanilla Enderchests were disabled for this pack, I didn't even think about the fact...
  2. Brotuulaan

    FTB Infinity Evolved -- Big Reactors Turbine/Thermal Dynamics Causing Crash?

    I saw that someone else had a link that was hosted somewhere on FTB for their own crash log/thread, but I don't know how to do that, so I just attached it.
  3. Brotuulaan

    FTB Infinity Evolved -- Big Reactors Turbine/Thermal Dynamics Causing Crash?

    Title FTB Infinity Evolved -- Big Reactors Turbine/Thermal Dynamics Causing Crash? Launcher Type FTB Launcher Modpack Feed The Beast Infinity Evolved Modpack version 3.0.2 Have you modified the pack? No Link to log file: (attached) Details of the issue I'm just getting into actively...
  4. Brotuulaan

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    What are the most important design elements for the interior of an actively cooled reactor from Big Reactors?
  5. Brotuulaan

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    On that note, anyone who's played this pack before have suggestions for using the spirit world to my advantage since I can bring over a few items at a time? I watched a video where someone had set up a chunk anchor of some sort so he could set up an automated wispy cotton farm, but I don't know...
  6. Brotuulaan

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    FTB Infinity Evolved Expert Mode -- To make the Brew of Flowing Spirit, you have to be in the spirit world. Do I really have to re-create all my progress in the core mods until I can make this brew, or is there a way to bring items in from my survival world? It seems pretty OP just to make this...
  7. Brotuulaan

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    Oh, I had a snowbell (10-10-10) in another adjacent block. I think maybe it was trying to crossbreed and kept starting over with a weaker plant as a failed crossbreed. Does that sound right?
  8. Brotuulaan

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    Witchery/AgriCraft interaction (1.7.10): Most of the time, having two plants next to the crop sticks breeds the two together and it only ever improves the new plant's stats (every other plant I've dealt with, which is a lot), but with the water artichoke, it's being squirrelly. I started off as...
  9. Brotuulaan

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    Did some experimentation, and it looks like the buffer drops as it replicates materials anyway. So I guess my question is different now: Are recipes that list an EU requirement just going to use power more quickly while the replicator does its job?
  10. Brotuulaan

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    IC2: I have an MFSU feeding a replicator that's replicating iridium. The iridium recipe says it takes 0 EU, but when I allow my switched MFSU (for output shutoff) to stay open, it cycles by one with a short stutter. If I use the switch to deactivate the MFSU, the replicator keeps working as...
  11. Brotuulaan

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    Sorting bees with Thermal Dynamics filters--is there a setting combo that makes this possible? It seems using NBT makes all bees locked out (even exact matches) and ignoring it makes all the same. I'm trying to send some to magical disposal for mana and some to IC2 recyclers via ender chests...
  12. Brotuulaan

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    Oh, so all the warnings are still bogus? That's kinda nice, so I don't have to worry about explosions if I set something too high. Another question, then: Are the efficiencies listed with his turbines still accurate? As in, the amount of steam in and RF out is still most efficient at 900 and...
  13. Brotuulaan

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    In 1.7.10, do Big Reactor turbines actually explode if you let them run high for too long, or is that feature not yet implemented?
  14. Brotuulaan

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    It's being very inconsistent. I bumped the number up one by one, and it always maintained 5 tables. Once I hit 6 in the emitter, it filled to 32 and then stopped. I pulled them out slowly, and it didn't maintain 32. I brought it all the way down to 5, and it's maintaining at 5 still, even though...
  15. Brotuulaan

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    1.7.10, Infinity Evolved. I'm trying to set up automated stocking with AE2 using level emitters, export buses, and an interface, but it keeps crafting the wrong number of items. I set up the emitter to emit a redstone signal when the system has less than 1 crafting table, but it's maintaining 5...
  16. Brotuulaan

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    I don't have a full list, but I'm pretty sure the best armor in that mod pack is the draconic armor from Draconic Evolution. It's been a few years, but iirc, I went from diamond armor straight to the DE armors. I didn't look too heavily into the options at the time, so I may have skipped a few...
  17. Brotuulaan

    How to Automate Big Reactors.

    Oh yes, I forgot that's what it was called. I know a bit about circuits from watching Mumbo's videos (and SethBling from years gone by), but I couldn't list or name much if you had a gun to my head. :P And the PRC does have an entry for SR-Latch, so I imagine you could do the same thing with...
  18. Brotuulaan

    How to Automate Big Reactors.

    Cool! The flipflop looks like it works pretty well for feeding the reactor via vanilla circuits! I hadn't heard of a JK flipflop until looking through the PRC operations, but that's a wicked useful circuit! Did you ever run into any errors with your vanilla setup? I'm not sure how it could go...
  19. Brotuulaan

    How to Automate Big Reactors.

    I decided to try out the Programmable RedNet Controller like had been previously mentioned here and see if it had a simple way to do what I need, and despite the apparent lack of documentation/generic tutorials on the PRC mechanics that I found, I think I've found a solution. This requires 6...
  20. Brotuulaan

    How to Automate Big Reactors.

    Come to think of it, I would bet that the times this becomes a problem coincide with when I start up my Mass Fabricator from IC2--which is fed by 3 MFSUs (which hold a crap ton of EU/RF)--and my reactor is currently filling its own buffer. That would cycle the bug quite easily. I'm thinking...