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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    you do know that Space Astrononmy needs a Pack Code? it even says that on the front page xD
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    why aren't graves harvestable in adventure mode?

    simple, you need to use the Give command to give the player a Tool that can mine Specific things. /give @p iron_pickaxe 1 0 {CanDestroy:["Block name"]} or you can give blocks that can only be placed ontop of Specific blocks. /give @p emerald_block 1 0 {CanPlaceOn:["Block name"]} but Tools...
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    why aren't graves harvestable in adventure mode?

    uhh, i tested it and you can't break anything in Adventure mode, no matter what tool you have. it's specially made for Advanture maps, not for Regular Playing.
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    dammit, Whitelist. thought i give the Server a try.
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    why aren't graves harvestable in adventure mode?

    well, as i said. in the 1.7.10 version it's not working all the time. but it seems to work very good in 1.8 and higher
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    why aren't graves harvestable in adventure mode?

    "why aren't Graves harvestable in Adventurem ode" You know what the "Adventure mode" is right? It's a vanilla mode that takes away your ability to mine/place blocks. So it's supposed to be that you can't mine the Grave. even tho the Adventure mode in 1.7.10 is not fully Functional. last...
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    Request Factorio Mod

    uhm, i play packs like Infinity, Space Astronomy, the 1.7.10 pack and a few HQM packs. also, you can Upgrade BC Robots? sure thing. BC can get Pretty advanced, with all the Pipes, Robots and Gates. but about the Credit thing, i'm not sure if it's true but for me BC was the FIRST mod that...
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    is something else bound to that Button too? check the Controls
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    Request Factorio Mod

    hmm, never used MineTweaker. but i could Experiment a bit with the Config of the mod. also, since i don't play Tekkit classic, the only things i use from BC is the Oil and the Pump (and the Assembler when the modpack needs it). i once Tried the Robots, but they are to slow... maybe with a but...
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    Request Factorio Mod

    i'm mostly looking to the Blueprint Construction robot Mechanic, the Ores and Pollution. as far as i know, no mod in MC has a Blueprint Mechanic that would work like that, and don't come me with BC, that takes to much time. just a Item that you use like the World Edit axe in order to Store it...
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    Request Factorio Mod

    I'm not a Modder, if i could Program java, i would do this on my Own. but i can't. so i ask the Entire Modder Comunity to make a Mod that Adds basicly everything from the game Factrio. i know that making such a mod with all (or most) of it's features is hard, but just for the sake of Automated...
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    you click on the pack... and click on the "Download Server" button. and that should work
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Congrats on having 2 Minimaps xD eitherway, i got no idea. the HUD isn't annoying for me, it's quite Useful actually. also, pls put that Image in a SPOILER, so that we don't have to load it everytime. seriously, why Mapwriter when Journeymap is the best?
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    okay... you seem pretty pissed, still no idea what's the Problem with the Client/Server. but i'll try my best to find it out... somehow. i'm sorry. but pls, don't be mad at me. i have never had a Issue like this before D:
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    uhm, never Noticed it... but where does FTB save the Forge files? xD also, every Modpack has the Files the same... so asking for a Specific pack files, is kinda useless. Technic has them as a "Modpack.jar" file next to the Minecraft.jar ...but FTB? they just hide it. ah, i found it... (why...
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    [1.7.10] Dark Evolution [Magic] [Hardcore] [Tech]

    uhm, when you click on the "Sceenshots" Spoiler, you can click on the "C" and it brings you to the Space Astronomy Screenshots xD
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    nooooooo, not Rotarycraft and Reactorcraft! D: i know it's Temporarly, but if the Server Updates 40% of my Base content will be gone. well let's just Hope theses things get fixed (whatever was wrong in the first place)
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    Kool? *sigh* the World is a Small place my Friend. Kool to see you here. I've seen Minechem on some Other packs, it basicly allows you to Disassembler Materials into their Chemical Components and vise versa. i like it. but... dear MJRLegends, i know that you can't just add every mod (since...
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    i fell like a douchebag, because i don't fell to start over on a New Server... on the Server i'm Currently playing, well i'm kinda done there. 300h of Playtime, i Visited all Planets/moons/etc. i built Bases in Space and on the Moon/Mars and Sirius B. and i'm heading for a Reactorcraft Reactor...
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    [1.7.10] Space Astronomy [Space] [HQM] [Tech] *DONT POST ISSUES HERE*

    did Solar Flux got deleted from the pack after 1.3.0? why? i wanted Solar Panels III for my Space Station! D: i mean, the Mod is very fitting, why isn't it in the pack anymore... or am i missing something? also, there's a few Servers more... like the Frozensoul server, this pack is relativly...