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    FTB Mage Quest {ALPHA} Bug Reports

    Looks like something is in your Botania runic altar that the game doesn't like. Use MCEdit or similar to delete the altar and see if it works after that.
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    1.0.2: Mana Pool

    Have you tried reloading the game to make sure it isn't a texture error?
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    [1.7.10] Material Energy^4

    I suspect this has been answered in the thread recently, though you can use the search function at the top if you have trouble spotting it. ;)
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    [1.7.10] Material Energy^4

    Seems to be a common issue, just give yourself the table itself I think.
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    [1.7.10] Material Energy^4

    That would depend on which mod is adding the enchantment. Any ideas which one it is?
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    [1.7.10] Material Energy^4

    '/hqm edit'?
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    1.4.1: Direwolf20 AE2 programmed patterns disappearing from ME interfaces

    Do you still have Aromabackup running? That should at least give you a couple previous saves to fall back on. Did the disappearing start after an update? If so, try downgrading and see if it continues to happen. Post the entire log, from loading the launcher to closing the game, as a pastebin...
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    FTB Mage Quest {ALPHA} Bug Reports

    It's now throwing every exception type I've ever seen. Guys I think we need to stage an intervention, the pack is on many strange and horrible drugs. XD No but seriously, Java wants even more memory, which makes no sense unless something is forcibly stealing it all. Siiigh Java, siiigh. What's...
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    FTB Mage Quest {ALPHA} Bug Reports

    Indeed you should, I believe the normal recommended amount is 3-4 gigs. However it really shouldn't be exceeding more than 3/4ths of your computers total, or you may run into issues.
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    FTB Mage Quest {ALPHA} Bug Reports

    How much memory do you have assigned to FTB? Check in the options pane of the launcher.
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    [1.7.10] Material Energy^4

    Odd. I agree you should just spawn in one then, because that is rather silly.
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    [1.7.10] Material Energy^4

    Tinker stations should be able to be made from any type of wood. Can't remember if you need a certain type here, but it's less than likely.
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    1.5.0: Shutting down internal server, a fatal error occured this connection is terminated

    If it's affecting several different modpacks with different versions of mods, then lowest common denominator is your computer and the programs that Minecraft runs on. Check your PC for issues like out of date drivers, viruses, etc.; and check Java to see what version it is. Unless the game is...
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    1.5.0: Shutting down internal server, a fatal error occured this connection is terminated

    Alright, so go into the ftb launcher and "edit modpack" DW20. You should be able to disable the Morph mod. If this doesn't work, downgrade a version of the modpack and see if that will load, repeat till it does. This'll tell us what was updated that may have caused the issue.
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    1.5.0: Shutting down internal server, a fatal error occured this connection is terminated

    What did you do to remove it? And please, edit your posts and move all of the text from the crash log to a spoiler (done like this without dots: [spoiler.][/spoiler.]). It's hard to scroll through and read on here and it's very cluttery.
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    1.5.0: Shutting down internal server, a fatal error occured this connection is terminated

    Seriously, either spoiler all of that or paste bin it, holy crap wall of text. XD Try removing Morph before starting the pack?
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    Weird never-before-seen redstone torch function

    Oh wow, that's pretty cool. Thanks! :)
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    Weird never-before-seen redstone torch function

    So I'm playing Sky Factory on the Curse launcher, and making an auto living-items setup. As I go to place a redstone torch on a grass block, I hit too many keys at once, and instead of the torch being placed I get this little blue 3x3 grid on top of the block instead. It was slightly smaller...
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    FTB Horizons: Daybreaker Discussion

    Eventually I ended up using the Curse launcher to play the pack, if nothing like a solution appears that may work for you.