Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. J

    Curse Client, FTB Packs and Linux

    Dev tag done. As to the other, I think part of what will be obvious with Client hosted packs is that most downloads come from the pack creators that are competent and respectful. You're always going to have people who ignore mod author wishes for whatever reason, but they aren't the people who...
  2. J

    Curse Client, FTB Packs and Linux

    Except the client tells modpack creators when there is a new mod update. It sends an email. Mod authors can archive old versions of their mods, that then sends a message to modpack creators saying "this mod has been archived and needs to be updated". No mod author that has agreed to hosting...
  3. J

    Curse Client, FTB Packs and Linux

    If you were hoping FTb and Curse were going to bully mod authors and trample mod author rights and licenses, sorry. None of us are that sort. That's why mod authors are willing to host on CurseForge. Because we aren't telling them how to handle their license. Anyone can use the client, anyone...
  4. J

    Curse Client, FTB Packs and Linux

    Not according to the authors I have spoken to. All they ever wanted was to know where their mods were and to be able to track the downloads and issues.
  5. J

    Curse Client, FTB Packs and Linux

    Um no? You are very negative. Anyone can release modpacks on the client without needing special permissions for any mod on the CurseForge platform. Mod authors get the download and statistics counts for the mod pack downloads. Anyone can use the mods from CurseForge on any other launcher under...
  6. J

    Curse Client, FTB Packs and Linux

    Umm actually the mods on CurseForge only give permission for distribution through the Curse client by default. They may have other requirements for distributing in modpacks on other platforms. We don't force them to make their licenses open use. Our Terms of Use only cover the Curse Client...
  7. J

    [1.7.10] AgriCraft

    except water artichoke is a succulent. They like very well drained, dry soil....,
  8. J

    [1.7.10] AgriCraft

    Fair enough. And I'll grab and test.
  9. J

    [1.7.10] AgriCraft

    Soil.set(<AgriCraft:seedSugarcane>, <minecraft:dirt:2>); That should set it to require podzol, dirt:2 ... but it sets it to require dirt, ignoring the ":2" also sad note (sad face) ... crop sticks won't go on water, so I can't require rice be mutated on crop sticks on a water block... much...
  10. J

    [1.7.10] AgriCraft

    Aha, that's what I needed. The "FertileSoils" part, I assume the rest of the functions match the import name? import mods.agricraft.growing.Soil.set(<AgriCraft:seedDandelion>, <minecraft:dirt>); EDIT: ninja'd by @nimO My mutations go based on type of veggie : Bushcrop, Vines, Stalks...
  11. J

    [1.7.10] AgriCraft

    1.7.10-1.3.0-alpha1
  12. J

    [1.7.10] AgriCraft

    I am already using AgriCraft in MF3 .... its in private Alpha testing. I am trying to swap over and use Minetweaker instead of the config files since InfinityRaider has suggested that's prefered... but its not working.
  13. J

    [1.7.10] AgriCraft

    @InfinityRaider Could you give an example of the code for soils, and etc, add(<minecraft:dirt:2>); is what: add(IItemStack soil) would appear to be... except it doesn't work, neither does add(<minecraft:dirt:2>, soil); or add(<minecraft:dirt:2> soil); Minetweaker has very specific normal...
  14. J

    [1.7.10] AgriCraft

    Makes sense.
  15. J

    [1.7.10] AgriCraft

    Possible to just add config options to turn on modded ores? Like cobalt/aluminum/ardite/tin etc?
  16. J

    [1.7.10] AgriCraft

    Yes. Tinker's Construct. adds oreAluminum/oreAluminium ... if its going by ore dictionary, this would not be the first time TiCon's insistence on registering aluminum as both aluminum and aluminium messed up mod compat.
  17. J

    [1.7.10] AgriCraft

    @InfinityRaider I am getting reports from my testers that AgriCraft has a default crop for growing aluminum, but even regening the mutation configs I don't seem to be able to enable an aluminum crop. Is there a crop already or do I need to make one? Either or is fine, just want to know if i am...
  18. J

    Quick question about Infinity

    Considering ITT is partially made for me and my packs ...its safe to say I like the mod ..... :p
  19. J

    Curse Client, FTB Packs and Linux

    Pretty much. Its just the way some people use it.
  20. J

    Curse Client, FTB Packs and Linux

    Yeah that's ok to me at least cause the launcher that auto download mods usually check permissions first, or are downloading the mod as opposed to redistribution. Where as distributing a pack is redistribution, I think? Like I said, probably a good thing that the API isn't my call. I tend to be...