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    Ask a simple question, get a simple answer

    Do you use TE conduits / itemducts? You need to chunkload all of a TE systems pipes, otherwise some pipes stop being recognized by the system.
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    Crash Landing, help, venting and discussion!

    @Shane2482 and @iskander are working on 1.3 it is rumored. As well as an 'ending', before moving to Crash Landing in 1.7.x
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    Crash Landing, early infinite water, and dirt machine.

    AA + sieve + hopper + LotsOfDigging = tons of bonemeal And that's like day 2 or something.
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    Crash Landing, early infinite water, and dirt machine.

    Bonemeal comes from sifting dust. You should have tons of it your first night. And more from dead skeletons in the morning.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Huh, what is this? Plz explain more.
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    Crash Landing, help, venting and discussion!

    Thats the same problem I have, in my post on the previous page. You need a chunk loader in your base. Too bad the MFR one is so expensive.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Dumb question, but will it not allow in items if the current items in the chamber would not make a valid recipe with whats in the Input chamber? Like is the pressure chamber smart enough to not let in items that won't combine with existing items in the chamber? What is currently in the pressure...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    This ^. If you have 22 ingots in there, all 22 won't be moved until you have enough pressure to move 22 ingots into the chamber. Also, it may take a while to move them all in there as well.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Probably placed blocks. If you have to, mouse over all the blocks in the round buildings. Those chisel high-tech factory blocks make everything look alike. (I haven't found a reactor building yet, nor ever used Big Reactors, so this is all guessing)
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Have to find them in the city. Big round buildings with lots of glass, so I've heard. Edit: Gah, ninja'd
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    Crash Landing, help, venting and discussion!

    I've had sync do some weird stuff. Not sending me back to my shell and ending the game; Sync re-animating me at my death site, in a city. I just don't trust it. So regular backups it is.
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    Crash Landing, help, venting and discussion!

    Can anyone think of a way to move blocks with the mods in this pack? I've got an idea for a world eater...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I think Hoff has the bat spawning rules correct. Only one I've seen came from under the overhang my base makes cause the hole from creeper explosions near the pyrothium.. quite the scene actually. But ya, that bat was outside.
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    Crash landing power source

    The AE grinder is a nice early method for grinding ores down to dusts for alloys.
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    Crash Landing, help, venting and discussion!

    I really need a Pneumaticcraft setup for his. I've never used it, and still need a laser from the cities (got the table and mover arms). So with the Autonomous Activator, and Openblocks Blockplacer triggered by a redstone pulser (from openblocks as well), I feed cobble from cobblegen into...
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    Quarry guide...

    No. The only redstone signals needed may be to enable the engines, but nothing on the pipes themselves. But remember if you have more than one engine sending power down one pipe, that pipe has to be able to handle all of the engines power added together. You're under-engineering the project...
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    MineFactory Reloaded problem

    I have the problem with unloaded and reloaded chunks with TE Energy conduits all the time. Are all the chunks around your base loaded all the time? If not, get a chunk loader and set the loaded chunks to include all of your TE Conduits.
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    Quarry guide...

    Quarry -> (ender chest|tesseract) (ender chest|tesseract) -> (BC Pipe with Diamond autarchic gate|Impulse Itemduct|AE2 interface) -> (Barrels | emerald pipe on chests) (Be sure to use insertion pipes on barrels if using Buildcraft pipes) Tesseracts have the great ability to provide power as...
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    Crash landing power source

    Transfer node on cobble gen to stone barrels to lava generators?
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    Ask a simple question, get a simple answer

    You have to use nbtedit and go into the settings for the world in the configs. Don't believe you can do it in-game.