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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I just finished my battlesuit from the quantumflux mod. Man that was expensive. In fact, just about everything in that mod is way too expensive for what it does, especially since so many of it's items overuse the same rare materials again and again. This prompted me to look into energy...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Another odd thing: The version I updated to has a splash screen that says "1.4.2", and when you get into the game there is an update message that says "The T5 map didnt make it in to 1.4.0 - You can build the stargate but it wont lead anywhere. We hope to push the map in the next few days in...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    I agree that IgTweaks would be great, even if you disable leveling, because it would be nice to be able to upgrade tools with new materials instead of having to craft a new one each time. Also, there's a purpose to storage drawers above and beyond just "mass storage", and that is the compacting...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    If you are stuck and can't wait, then don't check the recipe for sand, but instead just use the minechem recipe of 4 squares of 4 SiO2. Top 3 squares, and the left middle one. If you have a microscope and book, you could analyze the sand for the recipe as well, and just use the book to bring...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Did you read what I said though? The TR version is LOWER than the FTB version. That is very confusing, because anyone looking at the two without knowing what you just said is going to assume the FTB version is up to date and the TR version is old. Understand?
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Is there a version difference between the TR version and the FTB version, because on FTB the highest version is 1.2.1 and on TR the only version available is 1.0.0. If this is the same version between the two launchers, it's very confusing to people who plan to switch launchers. You really...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    well that's no good. Any alternatives for this auto-climb feature?
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    sojourner's sash is broken. When powered, it gives the speed boost, but not the auto-step boost.
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Apparently it's not. It's been so long since I played with JUST ticon without iguana's tinker's tweaks. Apparently that's the mod that allows it. I'm just so used to being able to upgrade my tools...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Is there any reason ticon tool upgrading is disabled? Seems a bit wasteful that I have to make a new tool each time I change materials instead of just changing out the head.
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Not going to quote any posts as I am responding to a few of the ones since I last posted. Bastian-Bux, I believe ZephyrWindSpirit was being nasty toward me, not you, and to be honest, while he was rude, I did say that the TR client was horrible, and he seemed to defend it. Perhaps my words were...
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    [1.7.10] Ingenuity - Are you Ingenious? ---- Where's all the usual mods?!?! o.O

    Why? That launcher is horrible! Also, I don't get why you don't have some form of gravestone that saves your inventory on death. I just got blown up by one of those stupid rocket creepers riding a dino (insanely cheap stupid mob), and all of my inventory was destroyed, including all of my...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Yeah just tried it again and it doesn't seem to work for me. I'm using "Empty Cell" ID 4676:33, and trying to right click the cell on a single stationary water source block. Nuclearcraft version is 0.0.1.3b
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Pretty sure that was the first thing I tried. Maybe the version I had was bugged.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    I was playing Tolkiencraft 2 the other day and noticed this mod, "Crafting Manager", which allows you to select the result you get from overlapping craft recipes. It does more than that I think, but this is the feature I noticed the most. Figured I would throw it out there since I keep reading...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Ok, I passed the entry quest (64 naq) into the stargate questline, and the followup quest was easy (make one alloy out of 2 naq). After completing that, it opens up 3 quests which I assume is the blocks needed to actually build a stargate. I must say, even with the naq changes coming, I still...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    found a minor recipe quirk. Hopefully you can push it out in time for the new update. The synthesis recipe for a coal block is a stack of 72 carbon which is impossible actually input into the synth machine. You can however record the coal block into a journal with the microscope, and then...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Thanks! I thought this version was going to have the naquadah changes in it but I guess I mis-read that. Any eta on putting that in? I've even set up a quarry at y16 of venus across a 5x5 chunk grid and it's still coming in super slow.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Your automated hydro-power setup is simple, elegant, and genius. I love it! The gravel to ore processing you did is different than my setup. I used sorting chests and kept things alot more compact: This is an old picture and I've optimized it some, but basically sifted ores come in from the...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    If you notice, you only mentioned it not being available on FTB. You said nothing about curseforge, which from my understanding does not require anyone else to approve your updates (am I wrong there?). And yes, on your website (http://www.tolkiencraft.com), a download link for the modpack does...