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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    lol, welcome back and yup, down in the lower left corner are three buttons, settings, language and quit
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Earth, hobbiton hiding in a tree in the forest to the north? Fire in the nether, the tower you enter when using the portal in wyvernhaven, Water the tower near dragonburg near the bottom, Air in the end near the arrival point
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Mine and battle gear was not at a playable state in the beginning and now with the other mods in place would actually break some of the other mods that change the UI so I left it out that and the fact that the pack is already heavy enough on pc :D. As for morph, while initially mob abilities...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    well, there are way more potions than the vanilla ones such as knockback resistance, the bugginess of the quest blocks is sometimes unavoidable sometimes
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Most bosses are purposely immune to ranged damage, players were easily staying out of range and defeating them. I changed them to require a more personal approach and to force players to use more than just OP weapons. They can be easily taken down, just with a little forethought going into the...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Normal mobs I haven't had any issues with either honestly will take a look, but the end one is easy to locate as it is very near the starting platform
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Well, I have seen those cause issues, but you could look into plugins for cauldron servers, though can't help much there
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Yeah, pretty much stuck with the swing, but since it's implementation it's affect has been thoroughly tested and all of the pack bosses can be defeated using ingenuity and potions with little to no extra effort All the mods server side are pretty much required unfortunately, though I am running...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Oh yeah, lol, thanks for pointing that out. Did those quests so long ago I had forgotten about it. Will fix for the next update :D
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    So not sure if you are using the newest version, the game loads and map loads no issues, and we've been using the newest nei version on my WL server with no issues (did not change pams config) so there may be something else you changed?
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Update v2.8.7 This update should fix the NEI crash everyone has reported. Core Mods Updated CoFH Core Mods Updated Ancient Warfare Antique Atlas Applied Energistics Extra Cells Guide API Natura NEI Integration Redstone Arsenal Refined Relocation Ruins Storage Drawers Thaumic Energistics...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    There is an item node that is supposed to be picking it all up actually though seems to be a bit slow
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    The error log does not have much to go on, but one option would be to reupload the default maps files for the overworld and middle earth.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    At the top of the page even.... You'll need to reach out to curse.
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    the main town was never protected overall, only in a few places
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    ANNOUNCEMENT: A recent crash involving NEI has been brought to my attention, this can be solved by removing NEI Integration and updating to the newest version 1.1.1 http://minecraft.curseforge.com/projects/nei-integration. I will include it in the next update, but since this is currently the...
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Ok, I had found the change and fixed it for the most recent map update, see if that works for you (will have to download the latest map)
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    Unfortunately not, waiting on updates to NEI plugins and NEI integration
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Absolutely, many death from those accursed baby skeles (i never though there could be anything worse than a baby zombie...i was wrong)