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  1. rhn

    Knuxonia: Building a World

    Looks great. If there was one thing I would recommend, it is trying to mix in some terrain variation throughout the city. Gives it a bit more natural feel and makes for some great opportunities for retaining walls, staircases, basement entries etc. Keep it up ;)
  2. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    More it is then. Flight control at the top of the mountain: Radar dome and observation deck: Inside: Pretty crazy worldgen due to RTG and Streams: Marked various features to show how the parts of the bunker are all scattered throughout the mountains. The tip of the domes antenna is at...
  3. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Not quite dead yet! Been really busy and not had a lot of time for minecraft over the last many months. But on occasion, like holidays etc. I have managed to sneak in a few hours. I haven't had time and energy to investigate newer packs/mods, so simply been trying to finish up the old Nuts and...
  4. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Back for another update. I have been completely swamped in work at Uni and other things, so haven't had much time to even think about Minecraft. Having reached a well needed holiday, I have had a bit of time to deal with a few things though. World saves from the various playthroughs, including...
  5. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Just wanted to check in with some news. I have just begun at Uni again and meanwhile I am also in the middle of moving to my new apartment. So everything will be on hold for a while. Workload at uni etc. will most likely also mean reduced time for Minecraft, so expect less content in this...
  6. rhn

    MasterZH project "GodSlayers" (Machinima series)

    Looks amazing. Gonna have to watch that again a few times to get all the details I think ;) Looking forward to see more from the build.
  7. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Well, that is not technically true. I have before uploaded saves periodically throughout the worlds lifespan. I have just deleted the old ones as newer ones were available. Reason why I have not done it so far with this world is that there have always been something that was unfinished or in...
  8. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Try this: World saves Please let me know if it works ;)
  9. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    I updated the very first post a long time ago to have links to each new world. The first post of each new world should also contain information about the pack, changes I made etc.
  10. rhn

    Repeated server crash: Forestry multifarm

    Somehow managed to get it to stop after much frustration. The only change I made that I guess could have affected it, was removing some random Pam's crops on cropsticks that were planted next to(not actually on) the Multifarms... A few of them might have been in range of the multifarm if it had...
  11. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    With the increasing fleet of aircraft, it became necesary to expand facilities for them in the airport hangar: Left is the old part. Boarding platforms for passenger flights. One local flights(among my different bases), one public(to other players). On the right the new part: Hangar space and...
  12. rhn

    Lets See Some Bases! Give Us a Tour!

    I like using Polished Andesite, Quarried Blocks, various Blocks of Tin. There is also Marble and Quartz for white detailing. Also LOVE the RC Coke Blocks, but that is probably purely a Soartex thing. If you really enjoy building, then I recommend that you build a "materials gallery" in each...
  13. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    I have been working a bit more on the farms. I swear, it is just for string! Built four new greenhouses on some of the previously added multifarm plots. Actually only 7 of the Multifarm plots have an actual Multifarm. The 4 middle and 3 of the greenhouses. Rest are just cosmetic. The strange...
  14. rhn

    Repeated server crash: Forestry multifarm

    Title Repeated server crash: Forestry multifarm Launcher Type MultiMC Modpack Modified Nuts and Bolts, MC version 1.7.10 Modpack version 3.3 Have you modified the pack? Yes Link to log file https://pastebin.com/5WB0c0Up Details of the issue Have been working on this world have for over a...
  15. rhn

    Lets See Some Bases! Give Us a Tour!

    1. You quoted a guy quoting another one. The original poster will not get pinged by your reply. The original poster was @Captain_Oats 2. This thread is incredibly old. The post you refer to is from 2013. 3. My best guess to the blocks(not too familiar with faithful) would be something like...
  16. rhn

    The Dumping Ground

    Looks great. Get a big of middle-eastern vibe, a style that I have wanted to build something in for ages. Oh and careful with the CnB sloping grounds. I went down that road a few times with carpenters collapsible blocks. It just eats large chunks of your life :p
  17. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    A new destination has appeared at the train stations: Flamingo Bay? What's that? Let us try and see where it leads: Beach? Hmm Arriving: Train station is down to the right. Apparently there is a bar with a strange name: In two levels: Found out that the Lumium lamps can exist...
  18. rhn

    I Derp, You Derp, We all Derp, What's your's?

    After working on the same world for over a year I regularly find situations where I forget where things are/how they are done. Been looking for my TiCo smeltery for a few days now. I think I might have packed it into a Modular storage or did I build it somewhere? Where is it....
  19. rhn

    rhn's continued adventures: a build journal, guide collection etc.

    Yeah if CB doesn't update, that definitely sounds like the way to go. Create patterns etc. for each kind of "slope" and other common used shapes.
  20. rhn

    What cool little thing have you discovered today?

    It is not the little icons in the drawers that causes it. It is every drawer has to render 3-4 textures or something every time the network/chunk/whatever refreshes. And they all has to be processed since they could all be different. I think, I don't know the technical stuff. I just know that it...