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  1. J

    Tinkers Construct Automation

    Or simply have it auto export from the smeltery strait into an ME fluid import bus, using a fluid pipe of some type. It's completely possible to auto craft alloys this way, using the ME fluid crafting mechanic. Exporting could be done strait into a casting table, or into a tank to cast it...
  2. J

    1.0.3: WAILA not display blocks correctly

    If this happens while Morphed, it is due to the change in perspective. Bat form shows the block below what you are looking at and endermen morph shown the block above. It is a known issue. Most of the Morph forms cause issues with waila unless the morph is the same height as the players...
  3. J

    1.0.3: Ore Generation Concerns

    Thing is, with this rarity of silver/lead, it makes factorization difficult to say the least as an early game option. It requires some type of quarry and/or a really long time just to gather enough of those two ores to get anything more then just the basics going. And by then, your probably...
  4. J

    1.0.3: Ore Generation Concerns

    Version: 1.0.3 What is the bug: While most of the ores in the pack have fairly balanced generation rates(for the pack), a few of the ores seem a little out of balance. In my opinion anyways. 1: Ferrous seems a bit too common for the number of recipes that use it. It seems to be nearly as...
  5. J

    Discussion about hungry nodes( need help finding out what stabilizing they meant in the video! )

    one method is to make small pillars between you and the node and make more pillars, closer to the node, until you can get close enough to start surrounding the node while still remaining behind one of these pillars. This way you can't be sucked strait into the node, but it is still tricky doing...
  6. J

    1.0.3: 1.0.3 Chisel; Void Stone uncraftable.

    Version: 1.0.3 What is the bug: The Void Stone blocks from the Chisel mod are uncraftable in the pack due to conflicting recipe with ComputerCraft wireless modem. Both blocks use the same recipe but the ComputerCraft wireless modem takes priority. Mod & Version: Chisel 2-2.1.3...
  7. J

    1.0.3: Massive tick time in mystcraft age

    Could you look at the biome/biomes used in the world(F3)? Might be biome related. One of us might get you close too the cause.
  8. J

    1.0.3: Massive tick time in mystcraft age

    3 guesses here, crumble, erosion, or decay. Unless your seeing a different type of instability?
  9. J

    1.0.3: Farm mobs randomly dying

    Three possible reasons; mobs escaping, hostile mobs killing the livestock, weather killing the livestock(if the farms have no roof). Your livestock might be glitching through the walls of your pens. It can still happen under rare circumstances. But you would most likely still find them...
  10. J

    Item Tesseract Problem

    If you stand next to the tesseract and face the ender io item conduit, you should be able to right click on the end of the conduit(where it should be connecting to the tesseract) using a Yeta whench. This should force the connection and allow you to change its settings.
  11. J

    Item Tesseract Problem

    Tesseracts do not really like Ender IO conduits that much. It's not the conduits fault though. On the input side you should be able to force the connection into the tesseract(like you can do with rednet cables), and for the output side, place a chest next to the tesseract and pull the items...
  12. J

    Pressurized Fluid Pipes - Direwolf20 - need help

    MFR and Thermal Expansion blocks have some odd mod interaction bugs in the pack. Not really sure why though. You probably need to force a connection with the auto spawner. If you right click on the end of the pressurized conduit, where it stops instead of connecting with the spawner, it...
  13. J

    Taking Damage from nothing

    He did say the Monster pack. And dropping all items does not stop the damage. Hmmm. is it possible for the client/server to get stuck somehow thinking the character is being suffocated by a block? Also, if your in a Mystcraft age, that constant damage could be an instability of that age.
  14. J

    Big Reactors Turbine build in 1.7.10 ... any design?

    IMO, he's both nerfed yellorium and then balanced it in 2 releases. 1.0.2 is a bit nerfed, 1.0.3 is quite balanced for the mods included. As for the MFR Laser, well, the mod maker redid the balance there on their own. It's not as easy to get yellorium, even with foci, but you can still get...
  15. J

    Big Reactors: A spreadsheet, mechanics summary and reactor example.

    I guess it's all misreading what you had originally posted then. Mistake on my part. It just seemed to suggest different results then what I was seeing. But with your corrections, the differences are just in the size of the reactor its self. I haven't done much with larger reactors...
  16. J

    Low FPS & Spikes while playing Direwolf20 1.7.10

    Glad those programs worked for you, much easier then trying to do something about redwood trees or having to try fixing the settings with java exceptions.
  17. J

    Big Reactors: A spreadsheet, mechanics summary and reactor example.

    Well, some things don't seem to translate from the numbers to in game. Smaller reactors in particular. Following the data you compiled here, which is good data, I built a 9x9x3 reactor with only 5 control rods. It worked pretty well by the numbers. But, after doing some tweaks, the coolant...
  18. J

    Low FPS & Spikes while playing Direwolf20 1.7.10

    The massive redwood trees found in plains biomes can be a cause of lag spikes, but tend to only do this if they are at the edge of your loaded chunks where they might load/unload as you move about. A few of the custom biomes(roofed forest biome being one for some reason), can, in some...
  19. J

    1.0.2: Openblocks Auto Enchantment table

    Well, I did find some info on the OpenBlocks Github page. There are 2 possible solutions to this problem. Both of which have a chance of fixing it. The Issue has been isolated to turning ON V-sync, and/or Setting the game FPS to 60. Doing either or both should fix the issues with openblocks...
  20. J

    1.0.2: Openblocks Auto Enchantment table

    The open blocks side interface is a bit buggy. It can take a few tries to get it to actually accept fluids from the side chosen. I have the same issue, but I've been able to get it to work by messing with it until I can see a drop in the levels of the storage tank. Also note, the fluid levels...