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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    That's very helpful, because there aren't many tutorials on it.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Um, we're running a business here, not a charity :P Those extra coins go into operating all those SAG mills.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Someone didn't want me to get into his tower: The surroundings are beatiful as well, finally a good place for a base:
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    You get a ton of diamonds from easy quests, so no problem there.
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    How do I keep animals from spawning?

    Ex Nihilo is not in this modpack. I guess I'll try capturing some of them.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    The store only gives you a few basic types of bees. If you haven't checked the NEI, they may seem like they are advanced, but there is a ton of other bees that you have to breed yourself. The missing block is probably Botania Excalibur if I'm not mistaken, there was some issue with it and it...
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    How do I keep animals from spawning?

    On BeeHappy skyblock, animals keep spawning on grass blocks in my base. It's driving me nuts... How do I stop it? I've bonemealed everything around my base, so they can't spawn there. That leaves the grass blocks that I want to keep clean, and they won't stop spawning. It's a constant flood of...
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    It's a bit too complicated to properly explain in a forum post, so I would suggest watching any tutorial on youtube. Basically, every bee has two chromosomes that determine its species, one active and one inactive. A pure Common bee has both of its active and inactive chromosomes set to Common...
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    Half a tree

    Haha that one gave me plenty of rubber already, although I feel cheated out of half of it.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Will the next version have the Magical crops and other mods removed, or wll it be like the beta with temporary recipes?
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Is it normal to get a ton of dungeon gen (the mossy cobblestone rooms with a spawner and a couple chests)? Maybe I'm exploring too much, but I have seen several spawned in pairs right next to each other. And on the subject of nerfing, are enderium swords supposed to give +20 hearts damage? The...
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    Half a tree

    How did this happen, I don't even.
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    Haven't started building or questing so far, I just spent a few hours exploring and collecting stuff. I like the Project Zulu addition, this wildlife is what Minecraft was missing imo. I'm a bit mixed on the Realistic World Generation. The terrain looks interesting, but finding a pleasant...
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    Share your gear loadout

    What if he finds three useful spawners on his travels?
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    [1.7.10] The Ferret Business [WIP][BQ + HQM, 500+ Quests][v 0.2.6]

    The damn fireworks now have two config files that need to be disabled, /endercore/endercore.txt and /ttCore/ttCore.txt
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    ex nihilo crucible

    I had an issue like that in a modpack once. Only pre-existing torches would work, the ones that came with the map. Maybe your moon has some worldgen torches like that?
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    I think I found a workaround. The loading seems to get stuck if I switch to a different windows tab. If I let it launch without clicking on anything, the game seems to start properly. Never had this in any other modpack.
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    Sacred Rubber Tree Ruined Server... HELP!

    They can be chopped down easily with an MFR Harvester, if you have that in your modpack. With an upgrade or two.
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    [1.7.10][205 Quests][Listed] BeeHappy - A quest based map about Bees

    Ah yes, it was stuck in there. I deconstructed it and didn't notice :)