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  1. Zarkov

    TE Pipes

    I was also reluctant to use Ender IO 1.7.10, since I actually had an issue with the look of the pipes before. Not only has that been improved, but their functionality is really good. You get 24 item conduits for 1 ender pearl (+ some other stuff), and while still more expensive than opaque...
  2. Zarkov

    Does anyone play vannila after they try modded?

    For me, modded Minecraft is basically tech progression and resource gathering, where the former gives a reason for the latter. Once I had "discovered" that in modded Minecraft, it was impossible to go back. I have started up vanilla after some major releases to try it, but once I have the first...
  3. Zarkov

    [1.8][1.7.10] Utility Worlds 1.0.5 - Player-created mining and void dimensions

    Thanks for letting me know. I'm using the API from AE2 to disable meteor generation in the mining worlds, and something seems to have changed there. I will see if I can adapt to using both API versions in that case, or worst case just handle and ignore the exception (meaning meteors will show...
  4. Zarkov

    Does Rotary Craft (and ReactorCraft) really worth it?

    The bedrock tools from Rotarycraft are very useful. There is a forced tiered progression in place now, which makes acquiring them take longer than in earlier versions, but it was more or less inevitable. Partly I guess because most of the mod was skipped by many players before, and once you have...
  5. Zarkov

    [1.8][1.7.10] Utility Worlds 1.0.5 - Player-created mining and void dimensions

    There are no known crash bugs when placing / using the portal block. However, if the world files and Mining Portal NBT data is corrupted due to any reason, there is no easy method to forcibly reopen a portal link (with mining portal blocks). This is something I have been thinking about...
  6. Zarkov

    Ev Eu Consumer just stopped working

    If output stops completely, make sure the energy bridge and all connected consumers / producers are not crossing a chunk boundary.
  7. Zarkov

    Necessities for every mod pack (almost)

    I've noticed I basically need TE itemducts and conduits. I paused playing 1.7.10 until the new mod with those parts is released. Not just for the functionality, but also the look (which is weird since I'm not an aesthetic builder). I know Ender IO has some great stuff to replace it, but for...
  8. Zarkov

    Best way to get a Silk Touch enchant in Monster?

    If you have control over the server files, or can persuade the one who does, add Enchanting Plus.
  9. Zarkov

    [1.8][1.7.10] Utility Worlds 1.0.5 - Player-created mining and void dimensions

    Unfortunately I don't think this problem is solvable without using world edit. The NBT data of the portal block tile entity seems to have been corrupted. Did you place down the portal block in a dimension other than the overworld? As a quick "solution", I guess you could cheat in a new portal...
  10. Zarkov

    Some issues creating a void age

    Another option, if you have access to the server files, is to use NBTExplorer to edit the dimension file. Then you can remove all symbols you didn't add yourself, and delete / recreate the dimension. To me, that actually feels more like I'm creating something, and not mindlessly rolling the...
  11. Zarkov

    Before anyone posts about it, I am .... MC is down!!

    How about that, a useful status page! :) Thanks.
  12. Zarkov

    Computer suggestion.

    This doesn't mean much if it's an old architecture, like already has been said. Go for the best combination of high frequency and IPC (read: Intel i5 or i7). Graphics card isn't that important, unless you're using a potato. Also, 30+ FPS on a sufficiently developed FTB world might not be...
  13. Zarkov

    FPS (frames per second) improvement

    I've also felt at times that modded Minecraft, in a sense, actually doesn't work. Once your setup get past a certain level of complexity / scale, the frame rate gets closer and closer to being a show-stopper. Sure, things will continue to produce items and shuffle them around etc., but at 10-15...
  14. Zarkov

    So.. My overworld chunkloads by itself.. Any ideas?

    Unless I'm mistaken, the area around spawn in the overworld is always automatically loaded. However, the pattern you are seeing with random other chunks being loaded there, I don't know.
  15. Zarkov

    Can someone help me with flipping mystcraft

    Well, to my knowledge there isn't a way to "un-specify" things. If I for instance don't want any features (ravines, structures, etc.) of any kind, only plain landscape, how should I write that age? It's one thing when you can spam "Dark Sun" to only get a single normal one, but you can't...
  16. Zarkov

    Can someone help me with flipping mystcraft

    It may be tricky to get an age exactly the way you want due to Mystcraft randomness, which was introduced some time ago. If you have access to the server files, one option is to use NBTExplorer to edit the age file to remove the extra (i.e. not specified by you) symbols. Then delete the...
  17. Zarkov

    ME Import/Export Issue - please help, also can't find right forum to post in.

    If you think ME automation is bad... Just take a look at a mod spotlight or something when you have stopped breathing in a paper bag.
  18. Zarkov

    ME Import/Export Issue - please help, also can't find right forum to post in.

    To make that setup work, you need a controller and some storage (either an ME drive or an ME chest with a storage cell) connected to the ME cable between the interface and the chest, and powered of course. Export / import buses doesn't work without an ME controller (I believe this is changed in...
  19. Zarkov

    ME Import/Export Issue - please help, also can't find right forum to post in.

    @PenPhantom It's a bit difficult to see, but is the interface actually connected to the ME network - other than the cable going to the chest?