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  1. Z

    Let's Talk Laser Drills (1.5.2 Unleashed)

    It is 1.6, i did the study earlier in here: http://www.reddit.com/r/feedthebeast/comments/2244ek/test_on_mfr_laser_drill_rf_consumption/ Can you confirm the config file contents? I happened to find old installation of DW pack for 1.5.2 and it was still 500 MJ/t, same as for 1.6 packs. edit...
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    Let's Talk Laser Drills (1.5.2 Unleashed)

    Try if you can find config file config\powercrystals\minefactoryreloaded\common.cfg I'm not sure if it exists in older version like 1.5.2, but there should be line I:LaserDrillPrecharger.ActivationCostMJ=500 Which naturally means 500 MJ max per precharger.
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    What is? If image, save it as JPG and scale smaller. Log files are not 1mb+, unless you are trying to send something you don't need to. That's wrong, they can be bigger... Pastebin should accept that though, but if not, you can try compress it to .zip and upload to forum post here.
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    Redstone Energy Conduits (1.5.2)

    I really don't know what changed from 1.5 to 1.6, but here's how the conduits (and tesseracts) work in 1.6 http://imgur.com/2BoysEA No parallelism required, and no energyloss over distance or by constant.
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    Are the issues with chunk loaders solved?

    I have actually never used other than chickenchunks, and played for a really long time. World has never become totally wasted, and there was 1 time that 1 chunk got reset at IC2 room area during 1.5.2 (some Direwolf pack). But there hasn't been other issues, even when cross-loading same chunks...
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    How to produce massive RF?

    Actually the restriction goes at 10k, from a single source, but the conduit can transfer much more than that. I tested with 3 resonant energy cells sending or receiving at 10k rate. 3 input cells connected to 1 line, which then connected to 3 output cells, and all of them were ticking at 10k. I...
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 Mod & Version: 1.6.4 (1.0.18) Pastebin link to crash log: No crash, and nothing unusual is reported into server log. Whats the bug? On multiplayer server, making MFR harvester cut jungle trees causes server to freeze. All players are booted and unable to join. Server does...
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    Launcher slow to load, timeouts

    Just odd thing that happened with launcher today, steps i made: - Start FTB launcher, i see the loading progress dialog at 0%. Still 0% after 15 mins of browsing websites. - Seeing that it had no taskbar icon to easily close it, i just started FTB launcher again, and now it worked. But the new...
  9. Z

    Should ic2 be boycotted untill the power system is fixed ??

    http://forum.industrial-craft.net/index.php?page=Thread&threadID=9843 Then the changelog http://ic2api.player.to:8080/job/IC2_experimental/changes That would be the day that IC2 development for 1.6.4 ended. And yeah, i don't care about incomplete powernet. It's actually perfectly inline with...
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    This is normal. Minecraft always loads chunks in 10 chunks square radius around player, meaning about 20x20=400 chunks. You can reduce that in server.properties file, but as soon as you leave the world they are freed anyway.
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    For some reason the potions are crafting with correct ID today... in all cases. I don't know what was wrong the other day, we didn't change any mods or configs and i think even the server hasn't been restarted. Did you try with 4 dust? That was NEI recipe bug if i recall.
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Did you check that there is extrautils in both server and client's mods\ folder?
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    Unsupported Direwolf 20: 1.6.4 {PUBLIC BETA}

    Mod Pack: Direwolf20 1.0.18 Mod: Extra Utilities Pastebin link to crash log: - What's the bug?: Potion of Healing ( Instant health II ) has varying ID's between 16181-16373. At least both ID's are found in world's ME network. I was trying to craft a Magnum torch but it was unable to use these...
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    Whats that map mod called?

    Loaded chunks it shows correct, not sure about slimes. Is it that "sl: 0" in F3 reading? For me it says "sl: 0" still even if i'm in chunk that shows as slime in Opis.
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    Thaumcraft 4.1 + Kami?

    Magic bees is provided by a TC mod so it shouldn't count. You need to research all of TC, TT and hidden recipes http://www.reddit.com/r/feedthebeast/comments/1zaasl/psa_the_items_you_have_to_scan_for_hidden/ Someone mentioned of a command that would show what researches are missing, but i...
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    Thaumcraft 4.1 + Kami?

    Do you have wand focus of nine hells? You get it by scanning firebats in nether. Also you get 1 research clue by holding primal core ("core" was it?) in your inventory for some amount of time. We were able to research all of Kami with Thaumcraft 4.1.0e, Thaumic tinkerer 2.3-103, and Kami_j6.
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    TC4 Golem Statistics

    I don't know, but trying to make treefarm bigger than 9x9 will cause problems for the loot collector golems. They have big problems keeping up as it is, and i used 3 collectors on my farm, each with 8 or 16 carry limit. Not to mention they try collect saplings from the leaves above, would be...
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    Request Suggest mods for creation here

    So, have you tried making 10 steam boilers in your base yet, or making a liquid storage of 100k buckets? Yeah, you can't.
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    Request Suggest mods for creation here

    All after client and server performance with these ideas: 1) A full solid block that carries redstone signal. It can kind of be used as a pipe, but be much more efficient at it. 2) Lagless big liquid storage and steam boiler. Sorry for Railcraft, idea is great but there is apparent lack of...
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    Easy-To-Use ComputerCraft Support?

    Thought this little code might be related to topic, a peripheral code that can read potentially any tank or device, possibly even energy levels http://pastebin.com/NQBkVu0d It comes down to this part: t = peripheral.wrap(tankSide) if t==nil then print("No tank found!") return end while true do...