Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. E

    Jampacked II Submission/Judging

    Well, I just worked for 8 hours straight on finishing touches - I think it may be time for some sleep...
  2. E

    Jampacked II Submission/Judging

    So I finally have to learn how to use the program I've been putting off learning for the past two months - multimc :p
  3. E

    JamPacked II

    10 days to go... Well, (most) of the map is finished, still got a few areas to make - I'm mainly concerned about how much time I have to balance it. I was hoping to get it done in time to have a few beta testers run through it, but it's probably a bit late for that now (if anyone would like to...
  4. E

    JamPacked II

    Eugh just realised that different worlds have different data values for each block, and I've made all parts of my map in separate worlds! Is there any easy fix for this or do I just need to replace all blocks with vanilla blocks in MCEdit and re-replace them once the areas are transferred...
  5. E

    JamPacked II

    I'd at least run it all through a spell checker before you finish it. You want your work to look professional after all.
  6. E

    JamPacked II

    You could just export the region you want to keep as a aschematic in MCedit, and import it into a new map
  7. E

    JamPacked II

    I'll be making a thread for it soon and posting it there once it's finished, but I'll make a mental note to try to let you know :). With respect to TE, I think I'll just put in a note somewhere to warn the player not to screw themselves over like that. I may add command block teleporters near...
  8. E

    JamPacked II

    Not really an option :(, TE will be one of the main tech mods in my pack, and without the hammer many functions of TE are unvaliable, and it's a pain to remove machines & ducts
  9. E

    JamPacked II

    Does anyone know a way to blacklist blocks from being destroyed by the TE wrench? I'm trying to make enhanced portals 3 blocks completely unbreakable to stop the player messing up the map by breaking the portal and hence completely removing access to areas of the map, but while I can use custom...
  10. E

    JamPacked II

    Well, at this stage, yes. I'd say just pick the idea you like most and go with it. If you're just starting now you're pushed for time no matter what, so you really need to pick something and create it to the best of your ability :) Good luck making your pack!
  11. E

    Jampacked Prizes

    I'm finding it a challenge, but possible to do it on time, though I've had to essentially make a time plan for getting the project done in time. Unlike many people entering, I actually did enter last year (though with little success). However, I have found it useful to look at the mistakes I...
  12. E

    JamPacked II

    I used the term "world" very loosely there - they're more highly enclosed areas accessible through enhanced portals 3 portals, used mainly to add more variety in the terrain for the map, and give me a place to put dungeons. It won't be a sense of "travel to the world, stay there", it'll be a...
  13. E

    JamPacked II

    So, I'm a reasonable way into my modpack and with all these clarifications I thought I should check what I'm doing is still within the boundaries: Essentially the map is set in a ruined overworld in which the player must survive, however many resources, along with objective blocks are found in...
  14. E

    JamPacked II

    Well - I still have about 6 dungeons to build in my entry :/. It's looking good so far though!
  15. E

    Jampacked Prizes

    Another question: Many mod authors specify you can't make money off their mods as part of their terms of use. Would the possibility of winning these prizes count as making money, because if it does, that kinda removes about 50% of the available mods?
  16. E

    Jampacked Prizes

    Well, with this kind of incentive I can see the competition being fairly fierce - I'll just have to make sure my pack is as awesome as possible, and hopefully a lot more successful than my last attempt. Also, is there a specific amount of playtime you would say is a good amount, or should I add...
  17. E

    Unable to craft unstable ingots

    Ok, thanks, tried without crafting manager and it worked fine. It must have messed with the recipe somehow.
  18. E

    Unable to craft unstable ingots

    So I've activated my division sigil fine, and was about to start crafting my unstable ingots, but I found when I put my items into the crafting table, no item appears. I am using a vanilla crafting table, and have checked several times I'm using the right items. The only possible way I've found...
  19. E

    Weird java crash

    I think I've found the source of the problems. Essentially, I had the better dungeons mod configured to spawn in biomes o plenty biomes before the server.properties file had been set to gerate biomes o plenty, and this broke something somehow. I also found the server having problems with...
  20. E

    Weird java crash

    So I've been trying to set up a server for some friends for days now, and have been solving problem after problem and now wish we'd gone for a premade server instead of a VPS. However, I've finally found a crash I really have no idea how to fix. The pack we're using is an extremely heavily...