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  1. Y

    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    How are people doing early game power transmission? the alloy smelter needs mars, which means no energy conduits from EIO for a while. :( By early game I mean not even automate gravel sifting yet.
  2. Y

    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    early game as in just having started and gotten the first 2 recall stone rewards. They are permanently on cooldown and can't be bound to locations currently, even after setting configs to no cooldown :/
  3. Y

    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    Any advice on mobility early game since the recall stones are currently broken?
  4. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Good luck man, I just finished mine. Is the Mekanism issue the whole everything will break problem? I don't think that can be avoided due to how different the versions are.
  5. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Post it and we can take a look. Without it we cant really say.
  6. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Sadly not It seems something went wrong in my base >< Also @Raetac we don't have Thaumic tinker or it would be stupidly easy to do with a transvector interface. I can get one press doing the 4 printed circuits and another to craft the actual finished goods. Getting the plates out is a pain...
  7. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Hmmm Redstring stuff might. When X is in the inventory move everything out. I know direwolf did something with redstring in his current letsplay series for crafting stuff in blood magics ballad of alchemy. That might prove a similar set up. Infact I think it will. Less than X of Processor Y...
  8. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    No worries, mind sharing the build when ya done with it? Would love to see what you come up with
  9. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The easiest way is with SFM. A way to do it without would be export crafting comps to a chest, pipe them into the correct side then have pipe them out again after crafting is done (BC gates maybe with the has work condition?) and dump everything into a ME interface. If i can get it to work I...
  10. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Excellent :D Hope the exams have gone well :D
  11. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    @thephoenixlodge You said you have added torn pages to dunegon/mineshaft chests. Any idea if this also adds them to the loonium?
  12. Y

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    No he has been very busy afaik. He is also working on another pack currently.
  13. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Pretty sure I have as well! Also @thephoenixlodge Good luck with the exams! I just got my results UNI IS DONE! All I need now is a Regrowth 0.8.0 to vegetate away on during the summer while I job hunt :P
  14. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Put a small and medium brewing ritual circle around the cauldron as shown in the witches brews book. Reduces the power by a good amount.
  15. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    It lets villagers sleep at night to heal up and refill their blood, as well as slowly letting villages expand over time. The catch seems to be the villagers need a building they recognize as a house to cause them to sleep. Penning them up in my dungeons behind warded stone didn't work. So now...
  16. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Anyone playing with witchery vampirism in .7.4 and and finding that the villagers are not regening? Do they need a buiding to hide inside of to regen? Edit: Puting them outside with a little hut has caused them to sleep and regen :D
  17. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You might be a kid waiting till Christmas :P
  18. Y

    [1.7.10] Flux Galaxy - A Space-Based MagiTech Modpack

    Actually considering @ChatFawkes Flux site links to Nova and vice versa+the sites are identical layouts and copyright to him, I would say it is one of his packs that is currently in the works and that it is also listing him as the creator on the technic site it IS one of his packs. @bugmenot...
  19. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I think we have all been there at some point.
  20. Y

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    There is a witchery ritual to summon him. However I have summoned him with the 4 soulsand+3 skulls several times now.