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  1. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Yeah, can't do much with that. At least it spawns.
  2. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Woops. oh well, I don't think I mind too much. Without tech, overwhelming resources aren't too unbalancing.
  3. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Huh. That shouldn't happen. I'll look into it
  4. Iskandar

    [1.7.10]Modular Mayhem

    No
  5. Iskandar

    [1.7.10]Modular Mayhem

    no worries I think I know the culprit. Working on a fix
  6. Iskandar

    [1.7.10]Modular Mayhem

    That argument has been there forever. Why it isn't saving I'm not sure, sounds like a problem with the launcher. The good news is, however, that argument won't be needed much longer. The next update to Chromaticraft will remove that requirement.
  7. Iskandar

    [1.7.10]Modular Mayhem

    Modular Powersuits does take some
  8. Iskandar

    [1.7.10]Modular Mayhem

    That....would indeed appear to be a bug. And not something *I* did. Hmm. I'll investigate. For now, cheating would be the best way to solve that. Delete 1 dye plus 8 rockwool to get 8 of the proper color. I'll make that official at some point via Minetweaker if nothing else As far as my YT...
  9. Iskandar

    [1.7.10]Modular Mayhem

    That tends to happen when you have explored a lot. Fairly harmless, just annoying. You can try reporting it to the Journey Map bug tracker and Fastcraft, as it looks to be an unwanted mod interaction.
  10. Iskandar

    [1.7.10]Modular Mayhem

    and this is why this pack exists. You're welcome.
  11. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    1.3 is now live on Curse. Bug fixes, mod updates. Sky Islands are now bigger and slightly taller. Grass drops are tweaked. Caves now generate. Light Level Overlay is now available to take the place of F7.
  12. Iskandar

    [1.7.10]Modular Mayhem

    Sorry, Modular Mayhem 1.21 is now live on Curse. Lots of mod updates, including a fix for Silent Gem's fluffy puff crash and the TARDIS mod's kontron crystals.
  13. Iskandar

    [1.7.10]Modular Mayhem

    Bugged in the current version in the pack. I'll fix that when I have the time to update
  14. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    1.2is up on Curse. The pack can be considered done barring bug fixes.
  15. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Yeah, I'm thinking physics is going to be a non-starter. Tch. Which is why this was only ever a beta. I may simply have to be happy with 1.0 as it is. It isn't perfect, but it is good enough and the amount of tinkering I'd have to do to improve things risks running hard into the diminishing...
  16. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Odd. I have no clue what could have done that. I need to release the next version. will probably do so today. Ish.
  17. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    That's odd, ghasts should be unable to damage stone. Unless I missed a config somewhere. Ah, ok, I did. I'll fix that.
  18. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Creepers could always see you through walls. As for ghasts, they should be more rare than they are being. They are, quite literally, set to like 0/5% chance to spawn.
  19. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    Really? What happened? There is a reason I left this as beta and I be interested in hearing your experiences.
  20. Iskandar

    [1.7.10]Atonement: Sins of the Past Hardcore Survival Thaumcraft Focused

    It's a beta experimental build. I'm not sure if it will auto-update or not, if not you'll have to set your profile options to prefer beta releases and, possibly, force update. I've added the Enviromine physics and I'm concerned about the performance impact so I'd like to get some feed back...