Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. J

    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    Made it to the biosphere and getting really frustrated. I got a fishing zombie that pulls me every time I go in there now and makes it nearly impossible to move around in such a small confined space. Throw in all the dirt creepers and I feel like I can't move! I must be missing some tactics...
  2. J

    [1.6.4] Material Energy^3 [JamPacked] [HQM] [CTM] [Beta]

    I only just started playing this, but it looks amazing. Can't wait to see the spatial storage drive in action! I immediately noticed a typo on one of the early quests. I assume you are interested in those. Quest "Base Tour" "Maybe I should around the base..." Missing a verb there. I also...
  3. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Why void when you can store forever! DSUs FTW! On a related note, I like JABBA barrels and would love to use them as a primary storage system. I often use them for mid game storage just because wood is always so plentify. However, the clunky upgrade system and lack of a true level detection...
  4. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    playing 1.1.1 and just ran 2 stacks of dirt through my sieve and got nothing but stones. NEI shows i should be able to get some seeds (low chance) and I'm used to doing this in other ex nihilo packs. Is this just SUPER bad RNG, or is something here broken?
  5. J

    Blood N Bones [Hardcore Survival]

    Thanks for the update! Sad to hear it'll be a while for a BnB update, but I am totally looking forward to some 1.7.10 packs. I'm sure I'm not the only one looking forward to some 1.7.10 goodness. Looks like a lot of my concerns were addressed in 1.1.3, I probably should have read changelogs...
  6. J

    Blood N Bones [Hardcore Survival]

    Anyone know if we can expect any further updates for BnB on MC 1.6? Seems like there are still some fairly broken pieces in the BnB late game and I was wondering if those will be fixed anytime soon. I was looking to start a server with a friend and didn't know if I should wait for a possible...
  7. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    <3 perfect timing too. I lost my current playthrough to an enderman who was behaving really wonky. I got a little greedy and he took out his rage on me, with very terminal results!
  8. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I wanted to download the new map, but it looks like the file is no longer available. @Iskandar, any chance we can get a new link to download the map? Also, would have been nice to link it in the OP, but for now I'd be happy if I could at least download it!
  9. J

    Blood N Bones [Hardcore Survival]

    Definitely better a minor visual break than a total catastrophic break. =D
  10. J

    Blood N Bones [Hardcore Survival]

    I might be wrong, but won't that create some chunk jaggies where the previously rendered world ends, and new chunks are generated? I thought the seed was in level.dat, which is unique to a world, but not to each dimension. This should result in a prerendered chunk from your .new seed, but will...
  11. J

    Unsupported Agrarian Skies: Hardcore Quest Bug Reporting

    I'm suffering from this problem too. I really don't want to lose quest progress and am really regretting upgrading from 2.1.9 to 3.1.1. Things were running great before the upgrade. Been pulling my hair out trying to figure out why I'm getting so much blog and chat lag. Not quite ready to...
  12. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I always thought having those items on the same OreDict item was just a simple way to allow you to process all 3 items in the same machines that could process the standard ores. It's a solid ideal, but in practice, when combined with mods that provide easy access to dictionary conversions, it...
  13. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'd love to help beta test. Restarted a new map on nearly every version so far. Really looking forward to a few more quests to play with.
  14. J

    Version 1.4.5 FINAL - Mysterious Book O'Tech [1.6.4] {Tech/GregTech} {RPG} {HQM/Quest} {Hardcore}

    For the love of all that is good people, please put crash logs in spoiler tags. Regarding the modpack, it's really hard not shortcutting Gregtech stuff with TE machines and processes!
  15. J

    Version 1.4.5 FINAL - Mysterious Book O'Tech [1.6.4] {Tech/GregTech} {RPG} {HQM/Quest} {Hardcore}

    I don't mind difficult, but I hate RNG. I'm over a dozen enderman kills with a 30% cleaver and still no enderman head. :-( Probably just going to have to build a mob trap at y=250 to get more endermen. I've been rather slow progressing in this mod, trying to learn all the GT stuff as I go...
  16. J

    Version 1.4.5 FINAL - Mysterious Book O'Tech [1.6.4] {Tech/GregTech} {RPG} {HQM/Quest} {Hardcore}

    Did you say you are disabling boost xp? This would be bad, I'm currently stuck waiting for an enderman head to drop. They aren't very common and having to deal with internal mobs while waiting for endermen is really deadly. Sent from my SPH-D710 using Tapatalk
  17. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I have an issue where the crucible randomly loses 1mb of liquid at times. Not to big a deal to have 999mb of lava, just add more cobble, but when using it as a mini smeltery, coming up 1mb short on an ingot was infuriating. Sent from my SPH-D710 using Tapatalk
  18. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Quest "Exposure" step two. 3rd sentence. "... can pull ther PCB..." I think it should be "... can pull the PCB..."
  19. J

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Did anyone ever figure out what creates all these entities? I've just run into the problem myself and don't seem to see a solution here. Edit: Nevermind I found it. It was ZombieAwareness adding EntityScent Entity when a player breaks the cobblestone. An Automated Activator created thousands...