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You can always throw us specific suggestions in terms of balance on Github issues. What's too OP and what needs to be buffed. For devs that's fairly easy to tweak. :)
Somehow I got notified by the FTB forum for this thread via email :P
We're working on updating to MC 1.6 right now and UE 2.0 will bring out more compatibility with other mods, especially making all electrical devices universal.
So much argument for the addition of "final" modifier. :D
As I see it, things like Universal Wires which Aidan and I are working on are made very difficult to implement without the flexibility. The wire is meant to handle all types of energy and sure, BuildCraft might not be electrons passing...